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View Poll Results: If pvp exp was increased, by what %?
5 2 0.73%
10 1 0.37%
15 7 2.56%
20 36 13.19%
25 21 7.69%
30 8 2.93%
35 3 1.10%
40 5 1.83%
45 0 0%
50 38 13.92%
55 0 0%
60 0 0%
65 0 0%
70 0 0%
75 4 1.47%
80 0 0%
85 0 0%
90 0 0%
95 0 0%
100 77 28.21%
0. I am happy with the current experience rate. 71 26.01%
Voters: 273. You may not vote on this poll

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Old 02-15-2012, 02:35 PM
Srs Not Ames Srs Not Ames is offline
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Join Date: Nov 2011
Location: New York City
Posts: 409
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[12:58] nilbog: lots good comments in there. notably about scaling it by levels. is that hard to do?
[12:58] Rogean: nope
[12:58] Rogean: could make a formula for it
[12:59] nilbog: like, 1-20 +40%, 30-40 +20%, 40-50 10% ? something like that. seems like most people are NOT concerned with exp after they get high enough, just the initial
[13:00] Rogean: I'd say more like
[13:27] Rogean: 100 - (level * 2)
[13:27] Rogean: comes out to
[13:27] Rogean: 98% at level 1
[13:27] Rogean: 82% at level 10
[13:27] Rogean: 62% at 20
[13:27] Rogean: etc..
[13:28] Rogean: will scale much more fluently
[13:28] Rogean: so theres not such a huge decrease in experience at intervals like level 20

thoughts?

Would you guys want to floor it out at a certain point to maintain some sort of bonus at higher levels?
This sounds like a great idea to me as well.

Honestly, most of us would take anything as of now in the hope it could bring some life back into our server. At this point i don't see how trying a few new things could hurt us.

Mainly XP bonus, Global OOC.. scheduled patching, exploit fixes etc etc.
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