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View Poll Results: If pvp exp was increased, by what %?
5 2 0.73%
10 1 0.37%
15 7 2.56%
20 36 13.19%
25 21 7.69%
30 8 2.93%
35 3 1.10%
40 5 1.83%
45 0 0%
50 38 13.92%
55 0 0%
60 0 0%
65 0 0%
70 0 0%
75 4 1.47%
80 0 0%
85 0 0%
90 0 0%
95 0 0%
100 77 28.21%
0. I am happy with the current experience rate. 71 26.01%
Voters: 273. You may not vote on this poll

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  #201  
Old 02-15-2012, 10:01 AM
Billbike Billbike is offline
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Lot of the naysayers act like exp will be dramatically increased.

I think that 25-50% boost will bring the "time to 50" on red down to where it is on the blue server. At the moment, exp rates don't take in to account PVP.

This will do only good things for red. A certain obiese troll knows this, and that is why he is constantly trolling and trying to organize all the ignorant and or inexperienced players to his cause.

Roughly 3 of every 4 red players agree.
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  #202  
Old 02-15-2012, 10:29 AM
Hovis Hovis is offline
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Would it be possible to get a GM or guide to post on this topic? Will there actually be an increase in exp ? if so when is it planned to be put in if at all? thank you.
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  #203  
Old 02-15-2012, 10:46 AM
Knuckle Knuckle is offline
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Everyone is ignoring the fact that no new players will play unless its as a solo class.
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  #204  
Old 02-15-2012, 10:51 AM
Flipmode Flipmode is offline
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Quote:
Originally Posted by Knuckle [You must be logged in to view images. Log in or Register.]
Everyone is ignoring the fact that no new players will play unless its as a solo class.
Now that's CLASSIC!
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  #205  
Old 02-15-2012, 11:22 AM
Envious Envious is offline
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Quote:
Originally Posted by Rutaq
Given that this server is a Hobby it is unlikely that there will be regular expansions or new content.

So a dramatic increase in Xp will just push everyone to 50 with limited content, Classically unbalanced PvP and on a darker note... Drastically increased xp will bring along a higher temptation to cheat since you could reroll easier if you get banned. With the recent rash of exploits we don't need to encourage folks and the slower xp means more risk since there is a greater chance to catch / "rat out" the exploiters.

The emphasis on drastic xp bonus for PvP's sake is misguided. EQ is a PvE game, we have the benefit of spicing things up with PvP but reducing the game time spent in PvE is just asking for trouble since 90% of the game is PvE and the other 10% relies on a classically mediocre PvP ruleset.

Sadly, If you need a fast, no grind, focused PvP fix then try another game that offers conveniences like Easy Fast travel, Battlegrounds and other WoWish crap.

Play EQ the way it was designed, group with friends, check out the old zone and dungeons, have fun leveling and mix in some PvP when you can. Playing against the design will just leave you disappointed and crying on the forums.
  #206  
Old 02-15-2012, 11:41 AM
Tassador Tassador is offline
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you crybabies wouldnt play if they made you 50 and you had legit gear. so really it should remain the same and play out to then end whether its next month next year or whatever. Not much happening after Dec 2012 anyhow.
  #207  
Old 02-15-2012, 11:45 AM
Nizzarr Nizzarr is offline
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Quote:
Originally Posted by Tassador [You must be logged in to view images. Log in or Register.]
you crybabies wouldnt play if they made you 50 and you had legit gear. so really it should remain the same and play out to then end whether its next month next year or whatever. Not much happening after Dec 2012 anyhow.
Watch out for the world shaking Y2000 bug. its still out there.
  #208  
Old 02-15-2012, 12:18 PM
Slave Slave is offline
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People in here arguing over nickle-and-dime exp changes when the underlying problems regarding grouping are swept under the carpet.

We're not going to have a legitimate PvP server without teams. Ever.
  #209  
Old 02-15-2012, 12:36 PM
Palemoon Palemoon is offline
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A group xp bonus (for full groups, not enchanter/cleric duos......) would do the most good imo. (if the devs decide we MUST have some sort of xp bonus, which im against).
  #210  
Old 02-15-2012, 12:42 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
People in here arguing over nickle-and-dime exp changes when the underlying problems regarding grouping are swept under the carpet.

We're not going to have a legitimate PvP server without teams. Ever.
Without an entire server of people on team evil aside from a few trolls on team good.

THUMBS UP.


Quote:
Originally Posted by Billbike [You must be logged in to view images. Log in or Register.]
Lot of the naysayers act like exp will be dramatically increased.

I think that 25-50% boost will bring the "time to 50" on red down to where it is on the blue server. At the moment, exp rates don't take in to account PVP.

This will do only good things for red. A certain obiese troll knows this, and that is why he is constantly trolling and trying to organize all the ignorant and or inexperienced players to his cause.

Roughly 3 of every 4 red players agree.


This. Turn on pvp + xp loss on the blue server and roll my character there. Let's see what kind of complaints can be generated about xp.
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