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View Poll Results: If pvp exp was increased, by what %?
5 2 0.73%
10 1 0.37%
15 7 2.56%
20 36 13.19%
25 21 7.69%
30 8 2.93%
35 3 1.10%
40 5 1.83%
45 0 0%
50 38 13.92%
55 0 0%
60 0 0%
65 0 0%
70 0 0%
75 4 1.47%
80 0 0%
85 0 0%
90 0 0%
95 0 0%
100 77 28.21%
0. I am happy with the current experience rate. 71 26.01%
Voters: 273. You may not vote on this poll

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  #31  
Old 02-12-2012, 04:56 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by CallnOutTheNubs [You must be logged in to view images. Log in or Register.]
Your full of shit if you think 1 pvp death takes 1 blue mob to regain at 45+
In a non-hell level it's maybe 3-4 blue mobs (assuming a blue mob is about 1/4 a blue). It's really not a big deal. Also this isn't what the thread is about.
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  #32  
Old 02-12-2012, 04:56 PM
Giovanni Giovanni is offline
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The current exp system discourages grouping while making groups a necessity for non-twinked melee. A flat exp bonus increase does not address that issue.
  #33  
Old 02-12-2012, 05:00 PM
Filthed Filthed is offline
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no xp increase dont cater to the crybabies,, i do propose xp for pvp kills
  #34  
Old 02-12-2012, 05:21 PM
fiegi fiegi is offline
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Hopefuly this doesn't turn into another one of those cock teases like the recharing thread or the global ooc thread.

This is a start tho
  #35  
Old 02-12-2012, 05:25 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by fiegi [You must be logged in to view images. Log in or Register.]
Hopefuly this doesn't turn into another one of those cock teases like the recharing thread or the global ooc thread.

This is a start tho
  #36  
Old 02-12-2012, 05:25 PM
Crazycloud Crazycloud is offline
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xp increased by 20 % would be nice for new players
  #37  
Old 02-12-2012, 05:49 PM
Seaweedpimp Seaweedpimp is offline
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If changed at all, i would hope for only 5%.
  #38  
Old 02-12-2012, 06:11 PM
Slave Slave is offline
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I voted for 25 but I also believe that NPC exp loss should be lessened as well, as per old-school SZ.
  #39  
Old 02-12-2012, 06:14 PM
Dullah Dullah is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
If the experience rate of the pvp server was increased, by what % should it be increased, and why?

This is a poll designed to gauge opinion.
I wouldnt want the overall exp rate to increase. However, if there was a way to redistribute exp so that the first 15-25 levels were faster, and the last levels were a little slower, I think that would help.
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  #40  
Old 02-12-2012, 06:23 PM
Nirgon Nirgon is offline
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I put 20% also and I am level 50.

The levelling for people is pretty harsh.

People might come here solo and only take 3 deaths in their whole play time in a night. Logging with -15% xp can be pretty disheartening.

I speak for the people.

Personally, I came here advocating item loot. You could die and take NO penalty.

But, on live servers that had xp loss? There was a 20% bonus. We all came here because we liked live. You do the math!
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