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#31
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WoW has made people lean towards min/maxing. Min/maxers tend to avoid having a hybrid in the group in order to maximize xp gain.
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#32
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Quote:
WoW doesn't really have any original game concepts in it... the reason they were so successful is they implemented concepts from multiple different mmo's and dumbed them down for the masses. so saying WoW invented something is really lulzworthy imo... not to take away from the game.. i appreciate WoW it keeps retards out of MMO's i like to play. | |||
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#33
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I get it some on my ranger already, and she's only 19 so far. Curiously, these are usually the same people that don't know how to root park or aggro drag to split a multi-pull without FD, split up damage takers when the clerics are lom to reduce the pressure, etc. It's no wonder they don't appreciate hybrids.
At the same time, I've also found a few groups with some terribly awesome and friendly people, so at least it's worth staying on the server overall. Quote:
Lastly- supported, actually. We all know the classic mechancs, and (almost) all did the same grind back in the day, and are all smarter and better able to break down the game and encounters today. Hybrid penalties are really not called for in this environment; in classic, nobody even knew about them and it wasn't an issue. People know about them now, and it IS an issue, so for the truly classic experience you should remove them from consideration so players are evaluated on their merits and needed group roles instead. Also, it drives players away if they come here and get shat on, so the server pop will benefit in the long run. | |||
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#34
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Monks used optimally are in a crowd control role, not a dps role.
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#35
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im in
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#36
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Have a 55 troll SK and love it, can keep aggro better than any other tank class, mitigate damage well, do decent dps, can solo pull just about anything. Oh and I can fear kite solo if I dont feel like grouping.
Does the xp penalty suck? Sure it does, but this game isnt care bear. I knew about the xp penalty when I played back in live days as well. Part of what makes this game fun is playing what YOU want to play and excelling at that. Higher levels, people rarely turn down an SK tank too btw, and for good reason. Having the ability to let your whole group go all out on a mob is more efficient than a 68%? xp penalty, which is split amongst the group anyways. | ||
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#37
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When I played live I leveled from about 5 to 80 with around 5 in game friends (war, rogue, sk, cleric, bard). I was enchanter so u proly think it doesnt count but the sk in our group was always welcome cus he was a great guy.
Basically what Im saying is you only have to have a few good friends, be reliable, helpful, and good company n youll usually have ready made groups all the way to end game regardless of class. | ||
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#38
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WoW represent
<iframe src="http://www.dorkly.com/e/1819" width="600" height="338" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe> shit son | ||
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#39
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I just hunt with anyone for the adventure. Being new and poor is already a challenge enough.
Iksar - Warrior | ||
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#40
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Quote:
Your SK friend (and the bard, too) didn't have an xp penalty from some point in velious onwards. And for you to have played to 80, that was at least a significant amount of your total time spent on live, up to potentially all of it depending on when you started playing. | |||
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