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  #41  
Old 05-01-2010, 04:06 AM
Alawen Everywhere Alawen Everywhere is offline
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Quote:
Originally Posted by ulrich [You must be logged in to view images. Log in or Register.]
And to Dabamf ... You have a massive ego. Why is I.B. losing the fight to mobilize to over half of the raid targets this last week. Or so I heard. Since they fixed the spawn variance??
What an interesting thing you heard. Your information is false regarding both mobilization and the variance.
  #42  
Old 05-01-2010, 04:40 AM
Abacab Abacab is offline
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Quote:
Originally Posted by Alawen Everywhere [You must be logged in to view images. Log in or Register.]
What an interesting thing you heard. Your information is false regarding both mobilization and the variance.
Naw bro, you're losing cause people are camping 16+ hours in zone, and charming/breaking/charming the last mob in fear
  #43  
Old 05-01-2010, 05:09 AM
TheDudeAbides TheDudeAbides is offline
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Quote:
Originally Posted by Abacab [You must be logged in to view images. Log in or Register.]
Naw bro, you're losing cause people are camping 16+ hours in zone, and charming/breaking/charming the last mob in fear
Everyone camps the bosses

Some people do it with druids. Some with guilds. It's the same damn thing
  #44  
Old 05-01-2010, 05:21 AM
Modus Modus is offline
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I think it's funny that every time IB loses raid mobs, they show up on the forums whining for rule changes.

At this rate you'll end up like Krimz.
  #45  
Old 05-01-2010, 05:59 AM
SerithCantSpell SerithCantSpell is offline
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[You must be logged in to view images. Log in or Register.]

Inglourious Basterds is a zerg guild operating on the Project 1999 EQ EMU server. Our goal is to zerg the content of the classic era of Everquest. We strive not only to be the first to down bosses, but to cockblock other people, with more zergs, and with more pathetic people than any other organization attempting to do what we do. Inglourious Basterds adhere strictly not only to shit on the server, but to a strict internal code of douchebaggery and lots of mountain dews, which shapes how we play the game. Our member pool is fed largely from the welfare center, and we do not recruit people with friends nor familiy - this being said, we encourage our members to openly gank, screw or zergrush any individuals who show promise to raids or other guild groups. While we strive to be the "vision of sad pathetic dumb lewt whores" on Project 1999 in terms of our ethics and our non existant relations with the servers population, a 'family guild' we are not; we are dirty cheaters, and we are not what most people would call 'normal.' Show us respect and you'll get nothing, but we'd rather you give us reason to guildwar.

Join today!

http://ib.guildlaunch.com/recruiting...php?gid=121531
  #46  
Old 05-01-2010, 06:40 AM
Gwence Gwence is offline
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Quote:
Originally Posted by Modus [You must be logged in to view images. Log in or Register.]
I think it's funny that every time IB loses raid mobs, they show up on the forums whining for rule changes.

At this rate you'll end up like Krimz.
abacab is in transcendence, not ib
  #47  
Old 05-01-2010, 07:26 AM
jilena jilena is offline
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I think the important thing here is for IB to stop ruining the server for everybody.
  #48  
Old 05-01-2010, 07:38 AM
metatron metatron is offline
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somewhere...QT is rolling over in his grave
  #49  
Old 05-01-2010, 07:51 AM
fastboy21 fastboy21 is offline
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how is this not classic?

there were play nice and rule of engagement policies in classic.
  #50  
Old 05-01-2010, 08:02 AM
calaxa calaxa is offline
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Quote:
Originally Posted by Abacab [You must be logged in to view images. Log in or Register.]
I don't think that's the case, we have had 13 in a zone before IB has had 10 on many instances, but we wait around for 15 before we engage so we're just shouting in guildchat "GET TWO MORE, GET TWO MORE" instead of just being like we have 13 let's kill this dragon...

in the end you get 15 in the zone and we still have the 13 so we have to call 30 minutes on you, when we should've just started clearing giants. If you think we can't take Vox or Nagafen with 13 or 14 you're undercutting our ability, because I've spoke with Otto who agrees that IB can kill a mob with less than 15.

So I'm contesting that this 15 in the zone, 30 minute timer just inhibits many guilds who can't get that 15th member in the zone so it stunts them because the moment the opposing guild gets 15 we can't touch the mob and we have to call 30 minutes.

I say if you've got a force that you feel can take an encounter go ahead and try for it, if they fail the other guild can take it. There should be no timers because those are just silly and we should just make a mad dash to get the raid encounter, and the first guild to the mob to engage the target should have first shot
Abacab,

First off, I'm surprised at your well written and coherent argument as it may damage your infamy on project1999's wiki. =)

Secondly, I think you misinterpret this 15 member in zone rule. As I understand it, you can engage a target with whatever size force you feel is sufficient to successfully defeat the target. So long as no other force comes with the minimum 15, you have the luxury of no time limit to engage. If a second force arrives that comprises of a minimum of 15 members, they have the authority to call a 30 minute timer on you to engage. If this is not the correct interpretation, then I apologize but that is how I am understanding the rules of engagement.
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