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#11
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Are you guys SURE they will stop at Velious?
I mean, when they SAY over and over that they will stop at Velious, maybe they really MEAN that they will stop at Fairies of Frankenstein (the little known 113th expansion). | ||
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#12
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This should be on the Getting Started page when all the newcommers can see it in big font and bolded: THIS SERVER WILL STOP AT VELIOUS EXPANSION.
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P1999 Custom Desktop Launcher Icons | |||
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#13
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Yeah the front info page is a little vague. Oh well. Velious only. I'm happy.
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#14
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i think the best thing to take away from this is nothing is set and stone. they may go on they may not..
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#15
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#16
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I'm happy to be here and am looking forward to the content through Velious.
That said, I'd be tickled pink if they decided to go ahead and progress beyond Velious if the population is strong. However, to prevent some of the issues later expansions introduced, I'd suggest that this server's version of Velious would have no Bazaar functionality, and no Nexus Spire ports (wiz/dru could still port groups to the nexus or other Luclin zones once the spells were acquired, but no 'anyone can sit at a spire and port to the nexus' shortcuts). Then for PoP, disable all PoK books. Again, wiz/dru could still port to PoK and from there folks can go to PoTranq and raid zones etc, but no books allowing instant travel from newbie zone to newbie zone. With those minor tweaks, (No bazaar, no instant travel) I think Luclin and PoP would fit the feel of this server and provide another couple of years of solid 'classic' progression for the players. Anyway, just my thoughts on what to do post-Velious. It's a couple of years off anyway, and I'm going to enjoy the ride while it lasts, as far as it lasts [You must be logged in to view images. Log in or Register.] | ||
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#17
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why do people seem to hate the ease of travel so much ??
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#18
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Dont talk about luclin, alot of people here seem to have some passionate hatred for it as though the expansion was responsible for murdering their families or something.
was an awesome expansion imo! | ||
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#19
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A lot of groups got formed, friends made, etc when players had to interact with each other for basic utility. This is also why the Bazaar is such a bad thing. Having to meet physically to transact goods, and actually interact with a non-afk player helped encourage community growth. Granted, there was some bad that went along with this, such as scam artists doing bogus trades, and mean high-level porters who would take you to Skyfire Mountains instead of Lavastorm [You must be logged in to view images. Log in or Register.] but even those negatives helped promote community by giving folks more things to discuss in /ooc and /shout [You must be logged in to view images. Log in or Register.] The more features that were added to make things easier for solo play (ie: self ports, soulbinders, afk selling, instances, mercenaries, etc) the more the community and player interaction that makes an MMO actually feel like a massive shared world went away and was replaced by small cliques and isolationist guilds. | |||
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#20
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trying to find ports was / is the most tedious task ever. it did nothing but build hatred and make me powerlvl a druid for a port bot >_<.
i do see where you are coming from, but its not THAT bad and it dosent destroy any quality of the game. IMO. | ||
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