Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 01-19-2012, 10:00 AM
Raavak Raavak is offline
Planar Protector

Raavak's Avatar

Join Date: Aug 2010
Location: Creepin' inta your back door.
Posts: 2,038
Default

Quote:
Originally Posted by fischsemmel [You must be logged in to view images. Log in or Register.]
Do faster attacks TRULY generate more aggro, assuming the same amount of damage over time is being dealt? Or is the aggro just being acquired more steadily, since there is less likelihood of going 5 seconds without any hits at all?
I'm no expert either, but on a very basic level I thought that aggro, or "hate" was a value directly correlated to damage done (or tried to do when regarding resisted dmg spells). Speed of attack determines who gets on the "hate list" first maybe, but over the course of a fight the character dealing the most damage is going to get the most "hate", hence aggro.

Rogue evade, ranger jolt, wizard concussion subtract from "hate". I don't know how FD does, except maybe just lets the MT catch up, per se?
__________________
[60 Sorcerer] Rakpartha (Erudite)
[60 High Priest] Doktyr (Dwarf)
[45 Shadow Knight] Elandrea (Dark Elf)
  #32  
Old 01-19-2012, 12:59 PM
falkun falkun is offline
Planar Protector

falkun's Avatar

Join Date: Sep 2010
Location: Ruins of Old Sebilis
Posts: 2,464
Default

As a bard, I REALLY appreciate having a monk, ENC, or shaman in the group. Any of those classes usually means that I do not have to run haste or slow or pull. Being everything in a group except for tank or healer, and only being able to do it for 12sec at a time, gets tiresome.
  #33  
Old 01-19-2012, 02:48 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

Legit reason not to play a monk: cause you can't farm camps for 4k+ plat per hour.

Of course, you can PL for 3k an hour once you get your haste belt and fungi, so :P
  #34  
Old 01-19-2012, 02:58 PM
eqravenprince eqravenprince is offline
Planar Protector


Join Date: Oct 2009
Posts: 1,469
Default

Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Legit reason not to play a monk: cause you can't farm camps for 4k+ plat per hour.

Of course, you can PL for 3k an hour once you get your haste belt and fungi, so :P
You can't? Why not?
  #35  
Old 01-19-2012, 04:50 PM
webrunner5 webrunner5 is offline
Planar Protector

webrunner5's Avatar

Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,094
Default

Because with the Plat, Silver, Copper you will be overweight. AC goes to crap and you can't kill crap.
Last edited by webrunner5; 01-19-2012 at 04:52 PM..
  #36  
Old 01-19-2012, 05:09 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

Quote:
Originally Posted by eqravenprince [You must be logged in to view images. Log in or Register.]
You can't? Why not?
As an enchanter I can solo any mob in upper sebilis except the emperor. I don't think a monk could solo any named there.
  #37  
Old 01-19-2012, 05:22 PM
Steaks Steaks is offline
Banned


Join Date: Dec 2011
Posts: 425
Default

good for you bluebie , farm those platinums so you can win at being gay
  #38  
Old 01-19-2012, 05:31 PM
leezard leezard is offline
Aviak

leezard's Avatar

Join Date: Jan 2011
Posts: 90
Default

This isnt RnF, if you cannot actually add to the discussion, then don't post at all.
  #39  
Old 01-19-2012, 05:43 PM
godbox godbox is offline
Fire Giant

godbox's Avatar

Join Date: Dec 2011
Posts: 712
Default

Quote:
Originally Posted by Steaks [You must be logged in to view images. Log in or Register.]
good for you bluebie , farm those platinums so you can win at being gay
yur winuns at bein 1337 nerds gangbangders? lolz u c me hit dat noob and take hims fbss? lol /flex /pee
  #40  
Old 01-19-2012, 06:31 PM
azeth azeth is offline
Planar Protector

azeth's Avatar

Join Date: Jun 2010
Posts: 3,037
Default

Quote:
Originally Posted by Steaks [You must be logged in to view images. Log in or Register.]
good for you bluebie , farm those platinums so you can win at being gay
beautiful.



You're right, twice, and you don't even know it. Aggro should be generated per swing for starters, then on your net damage, finally factoring in any procs.

So for example, if you're swinging a big stick, lets say 100 damage 100 delay - sure when you connect you will likely garner aggro. However, if you are swinging once every 3ish seconds, to the 10-12 swings a rogue just dealt in that timeframe you may want to rethink your weapon choice.

Each swing - 1
Aggro per point of damage - 2

100/100 weapon over 10 seconds with 1 connected hit:

Swing 1: 1 aggro MISS no damage aggro
Swing 2: 1 aggro CONNECT 200 damage (100 damagex2 aggro per damage - 400+2 swings = 402 aggro)
Swing 3: 1 aggro MISS no damage aggro

NET - 403

Rogue over 10 seconds:

Swing 1: 1 MISS (1)
Swing 2: 1 CONNECT 20 (42)
Swing 3: 1 CONNECT 10 (63)
Swing 4: 1 MISS (1)
Swing 5: 1 MISS (1)
Swing 6: 1 MISS (1)
Swing 7: 1 CONNECT 25 (117)
Swing 8: 1 CONNECT 26 (170)
Swing 9: 1 CONNECT -backstab- 100 (371)
Swing 10: 1 CONNECT 20 (412)
Swing 11: 1 MISS (413)
Swing 12: 1 MISS (414)

NET - 414 aggro

Obviously this is just a rough example, the numbers though arbitrary, are consistant, however this does not whatsoever factor in Taunt etc.
__________________
Quote:
Originally Posted by Endonde View Post
Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
Last edited by azeth; 03-01-2012 at 10:03 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:45 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.