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  #11  
Old 01-12-2012, 09:27 PM
Lazortag Lazortag is offline
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MR seems okay from what I can tell. In a recent fight when I had ~150 MR I resisted every root that was cast on me (out of 15-20 roots I'd say). FR/CR seem useless at the moment. Is it possible to fully resist a nuke currently?
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  #12  
Old 01-12-2012, 09:33 PM
kprobe kprobe is offline
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This was about the same feedback I had post-beta. The resist system went waaay to far the other way after the resist patch.

MR is the only really useful resist atm, cr/fr do not generate enough partials. PR/DR can be useful if you do not carry cure stacks since dots have a higher chance of being resisted.

As a pvp server we should expect some level of reasonable balance in the magic system, otherwise it will be HP/STA stacking itemization.
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  #13  
Old 01-12-2012, 10:46 PM
Darwoth Darwoth is offline
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Quote:
Originally Posted by Hear_My_Sermon [You must be logged in to view images. Log in or Register.]
this is completely false, still eat full at 200+ fr and rarely (if ever?) mitigate past 50%
you are not supposed to mitigate more than 50%, 200 resistance a partial is nearly every cast and a partial mitigated on average 50 - 60%, if your saying it is still doing so then things are working properly.

on live at 220+ you did not mitigate more than 50 - 60% on average either.
  #14  
Old 01-12-2012, 10:48 PM
Darwoth Darwoth is offline
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Quote:
Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
Good Read. Yes. Resists! I referred to having 60+ in any category and being able to full resist a nuke. I have never, ever, fully resisted a nuke here.

And Whirl is working as intended. If you knew the spell you would realize after you spin, consistently, you will be "dizzy" and not be able to cast.
no, whirl is not working properly and you do not know what your talking about.
  #15  
Old 01-13-2012, 12:29 AM
Silikten Silikten is offline
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Quote:
Originally Posted by Darwoth [You must be logged in to view images. Log in or Register.]
no, whirl is not working properly and you do not know what your talking about.
Yes, whirl is working properly. You do not know....anything.

Agreed MR is somewhat decent less the fact blind will still land at 100+ MR. Also, poison/disease as of now I resist quite a bit with 70+ in said category.
  #16  
Old 01-13-2012, 12:29 AM
fiegi fiegi is offline
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whirl was useless spell on live and was never used

heres its an over powered joke
  #17  
Old 01-13-2012, 12:36 AM
Hear_My_Sermon Hear_My_Sermon is offline
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Whirl was great at a point in 1999, it just depends what version you want to put on the server

I think its gr8, basilik stun is op as fuck tho
  #18  
Old 01-13-2012, 12:43 AM
Doors Doors is offline
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Whirl is broken on here.
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  #19  
Old 01-13-2012, 12:50 AM
Hear_My_Sermon Hear_My_Sermon is offline
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Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
Whirl is broken on here.
I agree its definitely too weak atm
  #20  
Old 01-13-2012, 08:28 AM
Dullah Dullah is offline
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Quote:
Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
I would get full resists with 60+ in any category. So I'm not sure what game you were playing. Also, at 80+ MR I was immune to flash/stuns. 120+MR nearly immune to root/snare.
Shit, above 70 mr, stuns, roots snares and almost anything major magic based other than nukes would be completely resisted. By 90mr stuns and movement impairing effects spells weren't even relevant. Trying to land those spells on someone with that mr was a complete waste of time and the reason my monk seldom died on RZ.
Last edited by Dullah; 01-13-2012 at 08:33 AM..
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