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  #1  
Old 04-25-2010, 03:05 PM
Kantan Kantan is offline
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You could autocombine from your inventory?
  #2  
Old 04-25-2010, 03:16 PM
Slayde Slayde is offline
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So what I am coming to understand from this thread is people are unhappy because they have to click the mouse more? Really? That is pretty lame, unless you have some sort of disability hindering you from performing repeated mouse clicks. I mean how much effort is it really? you're barely moving at all. Also who said tradeskilling was supposed to be easy. Ever tried blacksmithing in real life? now that is hard! hehe.

But do as you wish, if you want to throw away your tradeskilling careers because of a few extra mouse clicks go right ahead. Leaves more potential customers for the real crafters.
  #3  
Old 04-25-2010, 08:12 PM
BuzWeaver BuzWeaver is offline
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Quote:
Originally Posted by Slayde [You must be logged in to view images. Log in or Register.]
So what I am coming to understand from this thread is people are unhappy because they have to click the mouse more? Really? That is pretty lame, unless you have some sort of disability hindering you from performing repeated mouse clicks. I mean how much effort is it really? you're barely moving at all. Also who said tradeskilling was supposed to be easy. Ever tried blacksmithing in real life? now that is hard! hehe.

But do as you wish, if you want to throw away your tradeskilling careers because of a few extra mouse clicks go right ahead. Leaves more potential customers for the real crafters.
Perceptually I understand your observation, realistically I disagree with your over all view. This isn't a decry from people protected by the ADA or the request for OSHA to step in. I don't get the impression that anyone suggested that trade skills were easy, fundamentally or intrinsically. The reality is, there is a lot of clicking going on and depending on what trade skill you're doing or even if you're doing multiple trade skills the clicking adds up.

Yes, its incredibly convenient to have the recipe menu at the crafting station(s) or in your kit(s). I don't get the impression anyone is really all that critical about the changes, other than to say ergonomically going back to the old school method is tedious than a break in immersion. We aren't talking about the down time for boats, we are talking about a physical action that over time is going to have an effect.

Personally instead of throwing out the baby with the bath water, this just means I'll have to pace my skills. Trade skills encourage interactivity and participation. It also generates cash flow for both the Skiller and those hunting for a few extra coin. Its viability is an integral part of the game, if people are discouraged to do trade skills it can effect the game.
  #4  
Old 04-25-2010, 11:00 PM
Slayde Slayde is offline
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I'm not being critical either. I was just trying to say that the thought of clicking a mouse, no matter how many times, being physically taxing to the point of hindering or discouraging people from doing tradeskills, is just being lazy. Nobodies finger is going to fall off because they have to click a few more times on the mouse. Thats all im trying to say.
  #5  
Old 04-26-2010, 02:56 AM
Cscott Cscott is offline
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everyone that already used this " feature " to skill up is immune.. cool server but some of this stuff is just stupid.
  #6  
Old 04-26-2010, 03:36 AM
nilbog nilbog is offline
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Its awesome when we make things more classic, people complain. You guys should complain if we for example... put Vah Shir in the game.

If you'll notice, the changes we implement are to fit the mission goal of the project. Classic Everquest. Stupid indeed.
  #7  
Old 04-26-2010, 06:35 AM
BuzWeaver BuzWeaver is offline
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Quote:
Originally Posted by Slayde [You must be logged in to view images. Log in or Register.]
I'm not being critical either. I was just trying to say that the thought of clicking a mouse, no matter how many times, being physically taxing to the point of hindering or discouraging people from doing tradeskills, is just being lazy. Nobodies finger is going to fall off because they have to click a few more times on the mouse. Thats all im trying to say.
Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Its awesome when we make things more classic, people complain. You guys should complain if we for example... put Vah Shir in the game.

If you'll notice, the changes we implement are to fit the mission goal of the project. Classic Everquest. Stupid indeed.
Perhaps the idea of functionality is being obscured by nostalgic conceptualization. Personally I can modify my play style, the idea that excessive clicking is somehow attributed to laziness is clearly off the mark and borders on pure cynicism. Repetitive motion is repetitive motion its either static to none static.

I can't speak for others as far as complaints, simply because I appreciate the fact that there isn't a monthly fee and a lot of work went into the concept. I would agree if Vah Shir were in the game it would detract from the original game, however repetitive motion was something that was discussed in the original game.
  #8  
Old 04-25-2010, 03:28 PM
Zordana Zordana is offline
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the good thing was, you could use your fletching/sewing/whatever kit as a bagback and didnt need to clear it up to do some crafting with the newer crafting GUI.. i miss it... now when i want to make arrows, i gotta clean up the friggn damn fletchin kit every damn time to make arrows which is really annoying..
i really dont like this "hey we want EVERYTHING classic" but well, i still love it here
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