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#41
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ah true
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#42
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Oh my god, another whiny thread from red players. First the experience was too slow, then researching spells was too hard, and now the boats are too inconvenient. Why do you never see anyone complain about this on the blue forums? Oh yeah, I know why, it's because red players are dumb and horrible at this game.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#43
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Quote:
Looking at the pack of ogre guards at the zoneline, I thought to myself... "Self..." - That's what I call myself, is self - "why is it that I can zip right past these 5 ogre guards and zone in, but one afk tub of ogre in front of solb will ruin everyone's day?" The solution was simple. Boats needed to be players. Thus, all boats are driven by the souls of the banned. And that's how boats were fixed. | |||
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#44
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Ever since Lovely disappeared, the boat does seem faster.
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#45
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Koak likes to captain the boats.
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#46
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Abacab is the boat to freeport
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#47
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Honestly broadband should be banned. 56k dial-up iz classic. please fix.
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#48
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Quote:
lazorfag | |||
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#49
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Quote:
__________________
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#50
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Quote:
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