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#21
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#26
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Laffo, look at all these people apologizing for non-classic nerfs.
Not my fault your paladin was gimped in classic. I actually played one in the beta(the real beta, back in 1998), I petitioned the shit out of how terrible they were and how the Ghoulbane was a joke weapon to balance the class around (yes, Verant actually argued that HOLY WEAPONS would balance the paladin class at launch). And, you morons missed the point. You can't scream THATS NOT CLASSIC while approving of non-classic gameplay nerfs. | ||
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#27
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Potus, all you ever do is whine. Like right now, what are you seriously complaining about? Mages being only 95% as good as they were in classic? Pet aggro isn't an intentional nerf, it's a problem that's been around for a while that they've acknowledged and that they'll probably fix eventually. Apart from that the only glaring issue I can think of regarding pets is that they don't take the delay of the weapons they wield like they did in classic (so giving a pet two fine steel daggers isn't as overpowered as it was back in the day). Considering the amount of epic bitching that occurred when they added sword of runes proccing as it did in classic, I don't think the devs are going to be fixing the aforementioned bug any time soon.
Every class has its problems. This server's a work in progress. You can either contribute to it or continue whining on the forums about how underpowered your class is.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#28
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followed by a bad player alert. | |||
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#30
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