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View Poll Results: Should item recharging be possible on the pvp server?
Yes. Items should be rechargable. 51 22.97%
No. Items should not be rechargable. 171 77.03%
Voters: 222. You may not vote on this poll

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  #21  
Old 12-19-2011, 03:59 PM
Autotune Autotune is offline
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Just remember, when you remove all recharges, the same people that rushed thru content and farmed clickys will be the same people that do it in kunark. These will be the same people that cockblock you all from touching lockets, the same people that will bind their melee in PoM and the same people that will cockblock you in PoM.

yeah, it's just one situation, but I am sure there will be more that you'll be bitching about later because you blindly and willingly ran into that nerf bat, when you could have just come to an intelligent solution.
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  #22  
Old 12-19-2011, 04:01 PM
Slave Slave is offline
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I see you guys destroying the last known Classic EverQuest PvP server by playing God with powers and forces you just don't understand. We don't play here because we love 12-year old graphics; we love the 12-year old game itself.

I seriously question why the blue horde has come and tried to turn PvP into a lovefest of equality and balance. The only question should be: "Is It Classic?" You have enough trouble coding that as it is. When you stop asking that question and putting more and more power into the hands of the blue horde, you have lost all mandate for your server. Now with all these strange changes, you are leading us into a weird land of compromise and carebear.

Mark my words: to take out item recharging is a dire and negative change to the freedom and specialness of Classic EQ.
  #23  
Old 12-19-2011, 04:07 PM
Kringe Kringe is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
I see you guys destroying the last known Classic EverQuest PvP server by playing God with powers and forces you just don't understand. We don't play here because we love 12-year old graphics; we love the 12-year old game itself.

I seriously question why the blue horde has come and tried to turn PvP into a lovefest of equality and balance. The only question should be: "Is It Classic?" You have enough trouble coding that as it is. When you stop asking that question and putting more and more power into the hands of the blue horde, you have lost all mandate for your server. Now with all these strange changes, you are leading us into a weird land of compromise and carebear.

Mark my words: to take out item recharging is a dire and negative change to the freedom and specialness of Classic EQ.
Yes I too would like Classic..

Please make this Classic - http://everquest.allakhazam.com/db/item.html?item=381 Classic was Insta Cast from Inventory by ANYONE

Along with http://everquest.allakhazam.com/db/item.html?item=434
And 2 of these http://everquest.allakhazam.com/db/item.html?item=65118 and will run around and solo groups on my OGRE SK with 35 Dmg Sky weapon and Wooley Nets/Golem Wands and recharge all for less than 4-5k

Sounds like fun classic to me and totally takes away diversity of the game... Casters will have no place and will get shit on rampantly end game..

Lets do this.
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The reason they were given lures was because high resists routinely countered wizards in PvP.
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kringe always come up big.. thanks bro

wish we were guilded together n pvping but i think selena/keto carrying over some shit that happened in WoW and black listed me from holocaust
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you are a prized screenshot my friend, you arent the type to just sit around afk and let it happen'
Last edited by Kringe; 12-19-2011 at 04:20 PM..
  #24  
Old 12-19-2011, 04:12 PM
Slave Slave is offline
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You realize that, like, everyone can camp and get an item? Right?

The Reaper of the Dead, you're hilarious! lol

What, ONLY 4-5k? This is monstrous! lol wtf

WTF
  #25  
Old 12-19-2011, 04:12 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]

EDIT: I'd also like to point out that some items may have to have an adjusted drop rate, wooly nets should not be ultra common, then the same issue remains, people will diaper quest and it will be all about having these items.
goblin jailmaster is a 25% spawn, with a respawn time of 1320 seconds. He drops the silk net 70% of the time, and etched ivory charm 30% of the time as his rare.

http://eq.magelo.com/npc/163784
  #26  
Old 12-19-2011, 04:14 PM
Slave Slave is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
goblin jailmaster is a 25% spawn, with a respawn time of 1320 seconds. He drops the silk net 70% of the time, and etched ivory charm 30% of the time as his rare.

http://eq.magelo.com/npc/163784
So you're talking like 2 hours per Net, with 3 charges of Root that SHOULD be very easily resisted by anyone with a modicum of MR. All for ONLY 100pp recharge? Wat.

Seems a little underpowered to me, honestly.
  #27  
Old 12-19-2011, 04:24 PM
keto keto is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
So you're talking like 2 hours per Net, with 3 charges of Root that SHOULD be very easily resisted by anyone with a modicum of MR. All for ONLY 100pp recharge? Wat.

Seems a little underpowered to me, honestly.
Underpowered?

AFK a level 30 monk here and alt tab every 22 minutes. Very little investment in time, very little danger or chance to get PvPed.
Three charges of instant cast root, which with MR is resistible but this is classic. You don't run around with 120MR all day erry day.

Risk low.
Reward high.
  #28  
Old 12-19-2011, 04:25 PM
Brinkman Brinkman is offline
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Inc all out guild vote, forced by one paticular person, at the threat of explusion.
  #29  
Old 12-19-2011, 04:28 PM
Kringe Kringe is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
goblin jailmaster is a 25% spawn, with a respawn time of 1320 seconds. He drops the silk net 70% of the time, and etched ivory charm 30% of the time as his rare.

http://eq.magelo.com/npc/163784
So for a 22minute spawn at a 1/4 chance to kill a lvl 20mob I can sure see people parking a level 20mage there on a vpn for a few half a days farming the entire guild spammable roots (that when spamed is landing on 100mr) that can be recharged at a very very low rate... Is this issue here Slave..
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Quote:
Originally Posted by Bockscar View Post
The reason they were given lures was because high resists routinely countered wizards in PvP.
Quote:
Originally Posted by inimegalg View Post
kringe always come up big.. thanks bro

wish we were guilded together n pvping but i think selena/keto carrying over some shit that happened in WoW and black listed me from holocaust
Quote:
Originally Posted by Herb9 View Post
you are a prized screenshot my friend, you arent the type to just sit around afk and let it happen'
  #30  
Old 12-19-2011, 04:30 PM
Slave Slave is offline
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Quote:
Originally Posted by keto [You must be logged in to view images. Log in or Register.]
Underpowered?

You don't run around with 120MR all day erry day.
What, you don't?

THIS... IS... SPARTA!!!

You use MR items or you get kicked into the goddamn pit, my friend. As it should be.
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