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  #31  
Old 12-13-2011, 01:43 PM
gloinz gloinz is offline
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1. Mage swords proccing on any target. It worked like this on eqlive until November 8th, 2000. (close to Velious launch).

So, people saying that is a bug... stop. You have no idea what you're talking about. Say it's unbalanced, or you believe it needs to be altered from its classic mechanics.
well tons of things that were "classic" on this server was changed for balancesake (pvp resists comes to mind) so I don't see how this is any different. completely unbalanced makes some classes useless since dps of a sonic bat with 2 of these bad boys = more than a rogue for example
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  #32  
Old 12-13-2011, 01:45 PM
Lovely Lovely is offline
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Rename thread to - PEOPLE LEVEL FASTER THEN ME PLZ NERF THEIR CLASS.
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exploit - is the code word for they outleveled me and are now outfarming me
  #33  
Old 12-13-2011, 02:02 PM
pickled_heretic pickled_heretic is offline
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Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
well tons of things that were "classic" on this server was changed for balancesake (pvp resists comes to mind) so I don't see how this is any different. completely unbalanced makes some classes useless since dps of a sonic bat with 2 of these bad boys = more than a rogue for example
a charmed sonic bat will outdps rogues and monks without any help from swords, welcome to classic.

a charmed level 50 pet (without swords) puts out the dps of a ~lvl 58 tstaff monk on the blue server currently.

attempting to balance everquest is a lesson in failure. eq wasn't balanced, that's part of what makes it eq.
  #34  
Old 12-13-2011, 02:09 PM
gloinz gloinz is offline
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Originally Posted by pickled_heretic [You must be logged in to view images. Log in or Register.]
a charmed sonic bat will outdps rogues and monks without any help from swords, welcome to classic.

a charmed level 50 pet (without swords) puts out the dps of a ~lvl 58 tstaff monk on the blue server currently.

attempting to balance everquest is a lesson in failure. eq wasn't balanced, that's part of what makes it eq.
ya probably worded that wrong ofc a charmed pet does but the procs alone outdamageing the dps of a rogue or monk or bla bla bla is the problem
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  #35  
Old 12-13-2011, 02:11 PM
Mardur Mardur is offline
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Originally Posted by Albane [You must be logged in to view images. Log in or Register.]
It is a horrible bug that was never on VZ, not sure how long it was on the servers released before VZ/TZ.
------------------------------
November 29, 2000 3:00 am
------------------------------

*Patch Day*

- Random-effects on weapons carried by pets will now behave as if the
pet is a player character rather than an NPC. The change last patch
reduced them to a rate below player characters. As part of this patch,
target-specific random effects will only work if the target is the
intended type. For instance, a weapon that processes "Dismiss Summoned"
will only "go off" on a summoned NPC instead of everything.
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  #36  
Old 12-13-2011, 02:19 PM
burkemi5 burkemi5 is offline
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remember when rage of zomm first came into the game and was totally broken and people were being suspended for using it? just saiyn.
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  #37  
Old 12-13-2011, 02:29 PM
Verdu Verdu is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
It's not a bug and it's not our fault.
I don't think people are saying that it's a bug in your code.

They are saying that it was a bug in EverQuest even on live. The fact that Verant/SoE didn't patch the bug until November 2000 doesn't change that.

A lot of bugs didn't get reported, or even discovered the first few months of live, let alone get addressed.

At this point though, they have to be left in.

Let everyone trivialize content equally.
  #38  
Old 12-13-2011, 02:42 PM
SanlavenTZ SanlavenTZ is offline
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I believe if Verant had seen one of the major raid bosses brought down within the first month of their servers going live by a small group of players using a charmed creature to tank, they would have hotfixed the issue immediately. Nagafen wasn't even killed on TZ until a couple of months before Kunark was released, and it took a collaborative effort of several high-level dark team guilds to do it.

But whatever, if GMs want this server to be EZmode PvE then that's what it will be. There will end up being a huge disparity in which classes are played here, though.
  #39  
Old 12-13-2011, 02:50 PM
nilbog nilbog is offline
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Quote:
Originally Posted by SanlavenTZ [You must be logged in to view images. Log in or Register.]
if GMs want this server to be EZmode PvE then that's what it will be.
We don't want it to be easy. Don't blame us because swords are in the game. If you need to blame someone, blame all the people who correctly bug reported it missing. If it's that big of an issue, discuss it with each other. People will complain if it's in or out; and that has nothing to do with game difficulty.
  #40  
Old 12-13-2011, 03:23 PM
mourning mourning is offline
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It doesnt land for full every time confirmed, fight mobs that are higher level than you.
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