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#1
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![]() The way it works right now the SoulFire is burning charges if the intended target is out of range. idk if this is a bug or not but it doesn't seem right
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#2
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![]() Pretty sure you would burn charges or components, regardless if someone was in range. :T
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#3
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![]() using a pumice on someone out of range does not burn charges... why would it be different
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