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#302
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#303
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#304
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Resist Feedback post 11/6/2011 - 19/4/2012 (RIP): THEY BLOW!!! FIX!!! PLZ MAKE IT CLASSIC LIKE YOU NORMALLY DO!!!
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Last edited by bamzal; 04-24-2012 at 11:55 PM..
Reason: Resist Feedback post 11/6/2011 - 19/4/2012 (RIP)
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#305
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resists are so messed up thats pretty much the only thing making the server utterly broken when it comes to pvp, turning any classic PvPer away (who made it above 20)
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Last edited by bamzal; 04-24-2012 at 11:34 PM..
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#306
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Posting a little feedback from pvp in the last few weeks.
Root and snare really are considerably better. Even with as low as 80 mr, you have a good chance to resist. Above 100, your gtg. The rare root or snare that lands you can just pumice, which is how i remember it on live (no going through 10 pumice a day). Spells like blind and stuns without damage (paladin/cleric or necro scream) are still way OP, even with high resists. On a player target with 100mr + you can chain blind them. With 120mr you can still land stun or screaming terror more times than you fail. This makes these abilities so insanely powerful, you're putting yourself at a disadvantage to do anything else in pvp but those abilities. A paladin can CC 2-3 players at a time with blind, even when opponents have over 100 mr. So not only are they the hardest class to kill, they are capable of effectively locking multiple players down in the process, especially if the players are melees.
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Last edited by Dullah; 06-10-2012 at 10:22 AM..
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#307
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Resist Feedback post 11/6/2011 - 18/6/2012
still bad and non-classic | ||
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#308
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Would like to plead that Null fix MR resists with CC spells. This would be a huge + to have with Kunark.
Shouldn't be getting rooted 1 in 7 at 111MR. Should not be getting stunned at 120MR. Please fix CC spells to make them classic. I play a wizard, and I still plead that for the sake of the server, and all our melee classes, that you make the system as classic as possible. Thats 70-80 MR making you immune to most CC outside of those with negative checks like mez. Please buddy, help us out.
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#309
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This would also allow us to not have to stack mr so incredibly high and be able to wear situational resist gear.
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Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#310
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Casters will have zero chance in Kunark and beyond if resists become "classic" i.e. all CC spells become useless in PvP.
Think about what this will do to our caster population when they commence getting the beat down via CC immune rogues/warriors/monks/etc. I like Nulls system, I think its far more strategic the way it is now. Combat wise and gear planning wise. | ||
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