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  #191  
Old 11-11-2011, 04:29 AM
Silikten Silikten is offline
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Originally Posted by Null [You must be logged in to view images. Log in or Register.]
On my home server right now 120 is the new 140, it feels good bro.
Does that mean currently on r99?
  #192  
Old 11-11-2011, 04:43 AM
Null Null is offline
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Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
Does that mean currently on r99?
No that means on the server I test with at home.
  #193  
Old 11-11-2011, 04:46 AM
Silikten Silikten is offline
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Oh, alright. Does that have any bearing on r99? As in, will r99 be lowered to 120 as your server is?
  #194  
Old 11-11-2011, 04:48 AM
Null Null is offline
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Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
Oh, alright. Does that have any bearing on r99? As in, will r99 be lowered to 120 as your server is?
more than likely yes
  #195  
Old 11-11-2011, 05:15 AM
Pudge Pudge is offline
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why is snare harder to land than root?

they both last the same amount of time yes? snare at least lets you move around a bit.
  #196  
Old 11-11-2011, 05:26 AM
Null Null is offline
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Originally Posted by Pudge [You must be logged in to view images. Log in or Register.]
why is snare harder to land than root?

they both last the same amount of time yes? snare at least lets you move around a bit.
Root breaks on damage.
  #197  
Old 11-11-2011, 05:32 AM
Dfn Dfn is offline
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Pudge: Are you suggesting the resist system be modified in each expansion? As people camp gear the resist requirements should increase?

Also you nerds to keep in mind these calculations and samples do not include Resist Magic, GMR, or bard songs. In your dream 30v30 zerg scenario I guarantee you that your melee will have Resist-GMR and/or bard song.

NukeAfrica: Since you conveniently left this out, I thought I should mention it. You cannot and should not balance resists around an UNBUFFED monk. Plate and chain both have access to much more easy to get resist gear than monks. Balancing it around monks just creates another scenario where War/SK/Pal/etc are immune to CC two weeks after dinging 50. Furthermore, in these 30v30 zerg scenarios melee will have resist-group resist magic and potentially bard songs. Even in small group combat melee are going to be nearly cc immune a month into the server. You don't like being rooted and solo'd outdoors by a caster? Don't fucking go outdoors without friends.

MR neck, bracers, mithril arms and legs, mr earrings, bs mantle, maybe dwarven tunic, split paw mask, maybe tranix crown, and diamond/jac rings - DONE - CC immune without buffs.

I like the current resist setup Null, and I'm sure I'll probably like this potential change to MR. These people that claim noone will ever have buffs are delusional though. They have to be included in balance discussions because they are not nearly as uncommon as people make it out to be. I mean hell, like a third of the classes in the game can buff MR to some extent. In these group PvP scenarios people will have MR buffs. If a monk is bitching about not being able to fight casters outdoors solo in classic... well, he isn't worth listening to because he's a giant fucking moron.
Last edited by Dfn; 11-11-2011 at 05:38 AM..
  #198  
Old 11-11-2011, 06:15 AM
Pudge Pudge is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
Root breaks on damage.
ah. i forgot about that.

Quote:
Originally Posted by Dfn [You must be logged in to view images. Log in or Register.]
Pudge: Are you suggesting the resist system be modified in each expansion? As people camp gear the resist requirements should increase?
yes. especially in velious resists can get insane
  #199  
Old 11-11-2011, 06:21 AM
Smedy Smedy is offline
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Praise null jesus, and fuck graym, he was super bad on live, and it's showing here to.

The guy was in the biggest guild, suddenly when they started to get contested for raid shit, he INSTA-QUIT, it's like "OK IM OUT" , that fucker was a bluebie dogs

I will traumatise his face with root if i see him!
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  #200  
Old 11-11-2011, 07:10 AM
Nuk3Afr1ca Nuk3Afr1ca is offline
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Quote:
Originally Posted by Dfn [You must be logged in to view images. Log in or Register.]
Also you nerds to keep in mind these calculations and samples do not include Resist Magic, GMR, or bard songs.
Not all classes get resist buffs and EQ live PvP was not a forced grouping game. There's 0 reason to assume everyone has those buffs 24/7. In fact, the vast majority of people I saw PvP'ing on Sullon Zek during Velious era were soloing or duoing whether they were a melee or caster.


Quote:
Originally Posted by Dfn [You must be logged in to view images. Log in or Register.]
You don't like being rooted and solo'd outdoors by a caster? Don't fucking go outdoors without friends.
Oh really? Last time I checked, that's not how EQ live PvP worked at all. You don't get to alter the game and make soloing go from viable to impossible just because you think it would be cool idea. Fuck off with that shit. People are here to play normal EQ, not your horribly balanced version of it.

Quote:
Originally Posted by Dfn [You must be logged in to view images. Log in or Register.]
NukeAfrica: Since you conveniently left this out, I thought I should mention it. You cannot and should not balance resists around an UNBUFFED monk.
No, actually, crowd control resists were balanced fine on EQ live. You don't get to say "I think CC spells should land" then provide no justification for it. And guess what? When one ice comet does 70% of a monk's HP bar, and one ebolt does 89%, there is no fucking justification for it. It's casters paradise even if CC spells resist 100% of the time.

Man up and stop being a douchebag trying to get your class upgraded when it's already powerful enough. I used to kill planes geared warriors with my naked shaman mule on VZTZ, did the same thing with a naked druid against rogues. If CC didn't land at all, I still could have done the same thing. VZTZ PvP was a complete joke, that's why I'm not playing on this server if it's anywhere similar.

I remember one time, my naked shaman mule was standing in Rivervale and I tabbed over and see Lethdar attacking me with his troll SK named Allah that has the best items in the game. I was deleveled and didn't even have ebolt and he STILL couldn't kill me. It basically ended in a draw and I'm naked with no gear on. He did manage to knock me unconscious with HT, but I stood back up and recovered.

I repeat, VZTZ PvP was terrible, horribly unbalanced, and worse than EQ live in every way. The game mechanics were a complete clown fest. I refuse to play on a server where it's easier to gank people with a naked caster than a melee with the best items in the game.

This DFN guy keeps talking about "grouping", he's clearly one of those idiots that thinks "PvP" is walking around in a giant group of people and attacking solo players and wants the game to be as easy as possible for him to get free, welfare kills.

Even Lumie, who is mentally insane, was smart enough to know it's not worth playing on another VZTZ rehash. He posted he's not playing with VZTZ crowd control resists either. That halfling named Alecta in Holocaust also quit due to it. It will drive off lots of people. I know at least 5 people who won't play due to it alone.
Last edited by Nuk3Afr1ca; 11-11-2011 at 07:20 AM..
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