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  #91  
Old 11-07-2011, 08:07 PM
Flunklesnarkin Flunklesnarkin is offline
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What items do people find offensive being recharged?

Honest question.... There is still a lot i dont know about eq.
  #92  
Old 11-07-2011, 10:08 PM
deramius deramius is offline
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Don't forget that part of the fun of "recreating classic" is having fun playing with overpowered tricks that were later removed from the game.
  #93  
Old 11-07-2011, 10:24 PM
Brinkman Brinkman is offline
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Quote:
Originally Posted by deramius [You must be logged in to view images. Log in or Register.]
Don't forget that part of the fun of "recreating classic" is having fun playing with overpowered tricks that were later removed from the game.
Im with you there, but once they mess with a few items, they are all open to debate.
  #94  
Old 11-07-2011, 11:40 PM
Pudge Pudge is offline
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i agree with OP. this will affect pvp greatly.

while everyone WANTS to be able to recharge their items.. everyone also wants to stand on roofs of buildings all day and collect exp risk-free. these are exploits and should be removed
  #95  
Old 11-08-2011, 01:11 AM
Sarkhan Sarkhan is offline
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Can't believe I actually read those 10 pages of mostly trolling (although i think the trolling made me keep reading, so thanks Samoht)

How about we look at item recharging a different way... They did realize it was exploitable so they did raise buyback prices but they never did put the prices to 99999 when that would have been the simplest fix. Instead they simply raised the buyback price to 10k+ (depending on the item).

With the economy of P1999 maybe they should raise the buyback prices even more (like, 50k+ depending on items). This will leave recharging still in, but far less desirable and when people are willing to drop the coin to recharge the item, it will at least be a fair amount of coin taken out of the system....

And for those who feel the need to troll and say things like "get proof, your opinion doesn't matter" I think you're missing the fact that this IS a thread in the "Server Chat" forums and it is precisely that -> Server chat, talking about the server and aspects about it... The thread is not a direct petition to the GMs (even though I know they hope the GMs read it and give it thought) so they should be able to give their opinions and thoughts on the subject.
  #96  
Old 11-08-2011, 01:37 AM
Nirgon Nirgon is offline
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Where's the patch notes about necro taps on raid mobs
  #97  
Old 11-08-2011, 02:17 AM
Lulz Sect Lulz Sect is offline
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since we al know about it, we shall all use it to our advantage so none of us has the upper hand on each other.

lets hold hands
  #98  
Old 11-08-2011, 02:32 AM
YendorLootmonkey YendorLootmonkey is offline
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Quote:
Originally Posted by Brinkman [You must be logged in to view images. Log in or Register.]
About the exp penalty thing, when is that quote from? lol. dont post something and not say when its from. They mention changes... changes that were not in classic I assume.
http://www.angelfire.com/rpg/whitewi.../eqchanges.htm

They admitted that the design of the class-based XP penalties did not hold true in actual implementation of the classes, so they fixed it by removing the class-based XP penalties.

Quote:
Dont get me wrong here bro, but might I assume you got a bag of goodies you plan on recharging today? lol I truley do like ya yendor, just saying...
No, I am a hybrid who has suffered a 40% class-based penalty from Day 1 even though we all know that Verant admitted that those class-based penalties were an oversight, not appropriate, and were later removed. If you can successfully make the case that something that is classic should be fixed ahead of schedule now, then I am gunning for the same treatment on the class-based XP penalties. And don't sit here and tell me removing those penalties wouldn't be game-changing for every hybrid currently playing.

However, as we all know, we have tried that fight and lost because "it's classic, deal with it." So I would expect the same from this attempt as well.
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  #99  
Old 11-08-2011, 03:17 AM
Murphy Murphy is offline
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Quote:
Originally Posted by Brinkman [You must be logged in to view images. Log in or Register.]
Im with you there, but once they mess with a few items, they are all open to debate.
A few items being one item that only affects guilds that used them to down dragons with a less than optimal raid force composition? The poor raiders! how will they ever beat the monster now.
  #100  
Old 11-08-2011, 07:14 AM
Lovely Lovely is offline
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The EQ team knew about recharging for several years and never did anything about it at that time. They were 100% aware of it, they even helped guilds recharge items at the server wide test of tactics 18v18.

I find this issue pretty simple. If the Devs feel that recharging a certain item is to overpowered then they change that certain item instead of messing with the whole system just like they did with Ivandyr's Hoop.

Items with charges is one of my favorite things in EQ. It's an awesome time sink that make the game a lot more flexible and enjoyable.
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lovely is the greatest thing that ever happened to red99. watching everyone rage is hilarious.
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exploit - is the code word for they outleveled me and are now outfarming me
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