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#91
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What items do people find offensive being recharged?
Honest question.... There is still a lot i dont know about eq. | ||
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#92
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Don't forget that part of the fun of "recreating classic" is having fun playing with overpowered tricks that were later removed from the game.
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#93
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Quote:
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#94
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i agree with OP. this will affect pvp greatly.
while everyone WANTS to be able to recharge their items.. everyone also wants to stand on roofs of buildings all day and collect exp risk-free. these are exploits and should be removed | ||
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#95
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Can't believe I actually read those 10 pages of mostly trolling (although i think the trolling made me keep reading, so thanks Samoht)
How about we look at item recharging a different way... They did realize it was exploitable so they did raise buyback prices but they never did put the prices to 99999 when that would have been the simplest fix. Instead they simply raised the buyback price to 10k+ (depending on the item). With the economy of P1999 maybe they should raise the buyback prices even more (like, 50k+ depending on items). This will leave recharging still in, but far less desirable and when people are willing to drop the coin to recharge the item, it will at least be a fair amount of coin taken out of the system.... And for those who feel the need to troll and say things like "get proof, your opinion doesn't matter" I think you're missing the fact that this IS a thread in the "Server Chat" forums and it is precisely that -> Server chat, talking about the server and aspects about it... The thread is not a direct petition to the GMs (even though I know they hope the GMs read it and give it thought) so they should be able to give their opinions and thoughts on the subject. | ||
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#96
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Where's the patch notes about necro taps on raid mobs
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#97
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since we al know about it, we shall all use it to our advantage so none of us has the upper hand on each other.
lets hold hands | ||
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#98
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Quote:
They admitted that the design of the class-based XP penalties did not hold true in actual implementation of the classes, so they fixed it by removing the class-based XP penalties. Quote:
However, as we all know, we have tried that fight and lost because "it's classic, deal with it." So I would expect the same from this attempt as well.
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||||
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#99
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Quote:
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#100
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The EQ team knew about recharging for several years and never did anything about it at that time. They were 100% aware of it, they even helped guilds recharge items at the server wide test of tactics 18v18.
I find this issue pretty simple. If the Devs feel that recharging a certain item is to overpowered then they change that certain item instead of messing with the whole system just like they did with Ivandyr's Hoop. Items with charges is one of my favorite things in EQ. It's an awesome time sink that make the game a lot more flexible and enjoyable. | ||
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