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#11
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I actually approve Dusk's idea, but just worry about this late. Can always be added.
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#12
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It went like this in UO, when you died, a popup window came up, "Do you wish to contribute to the bounty of SoandSo's head? YES or NO" If yes, you entered in how much of your money would go to the collective bounty and the server would subtract that from your bank.
SoandSo might die three or four times before someone actually looted him (suicide, or death in pve in some remote area) but whoever had loot rights could loot SoandSo's head if he had a sizeable bounty (top 50 or something). Loot head, return to any city, turn it in to any guard. Cash on the spot. R99 could turn this into a sink by taxing 20% or whatever. Most of the real pvp drama on the Napa Valley shard (with the wtfman.com guys) was everyone chasing down the top 10 guys, the cash to be had was unreal. You might see Judge Joodi running through town, 50 guys chasing her.. all day long. That's fun my friends. Nothing motivates people more than cash money plat IMO.
__________________
Woohoo Wawazzat, GL of Merciless Midgets 99-03 Tallon Zek
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#13
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It's easily abusable by having ur friend kill u split the bounty
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#14
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Quote:
DAMN UR RIGHT Wonder how it was live for so long on UO however... guys would be in the Top 10 for months. Had to be something. I'm now thinking that the stat loss from pvp death once tagged a "murderer" was so great that it wasn't worth the cash. It could take 24+ play time hours to get .01% stat gain and a pvp death as a murderer often cost 5.00%.
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Woohoo Wawazzat, GL of Merciless Midgets 99-03 Tallon Zek
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Last edited by dusk883; 11-01-2011 at 06:32 PM..
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#15
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Rogeans definitely going to take the time to code this, keep up the debate.
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#16
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Man UO was so ruthless, did that ever change? I remember you could have all your badass gear and then get smoked and lose all of it, yet you were shit without it so you had to wear it out there.
EQ is rough as hell compared to WOW etc but seemed friendlier in a way coming from UO.
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Stonetz
Gnome Wizard Red99 Stone <Pandemonium> Retired Druid from Tallon Zek | ||
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#18
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Quote:
__________________
I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia) Uthgard v2.0 Getting Started DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes) DAOC: Uthgard Revamp (old thread with some useful info) "Sometimes a Majority means, that most fools are on the same side" | |||
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#19
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Quote:
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#20
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Quote:
Again i think if xp is to be messed with in relation to PVP, it should be XP gain on a kill with diminishing returns. XP loss is going to make most people run away from PVPing and thats not going to be fun IMO. | |||
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