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  #231  
Old 10-28-2011, 07:52 PM
Nihilist_santa Nihilist_santa is offline
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I would also like to add that if this were a balance issue I would be absolutely fine with it but this is a nerf to induviduals. It is not like pets are so overpowered people are zerging raid mobs with skels and elementals...
  #232  
Old 10-28-2011, 07:59 PM
abyssalstalker abyssalstalker is offline
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Originally Posted by Nihilist_santa [You must be logged in to view images. Log in or Register.]
No one responded when I mentioned the fact that the xp penalties concerning pets and hybrids were a way of making you play longer in effect ensuring that your MONTHLY SUBSCRIPTION FEES would continue to come in for a longer period of time. The removal of these penalties which resulted in longer time to achieve end game level to me was in response to the fact that Sony began to experience competition.

I mean look at the timelines and you can tell this is obvious. This is not a balance issue.....This was a business move by Sony....You know Sony the guys with the SW:G debacle and other such fuck ups. The fact that this is an issue here is pretty much moot considering there is no subscription service.

You guys can dress it up as a balance issue all you want but you should stop and analyze why the sony devs decided to go this route and i guarantee it was not in response to the EQ boards where people were constantly QQing about X class is more powerful than Y class. It did not have to do with "There are not enough clerics!" or "There are not enough people playing warriors, they are all playing the easy solo classes so my group cant find a tank" because with the sheer number of servers and server pops you could not convince me that there was a severe lack of any class being represented.
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  #233  
Old 10-28-2011, 08:01 PM
Nihilist_santa Nihilist_santa is offline
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Originally Posted by abyssalstalker [You must be logged in to view images. Log in or Register.]
QFT
Wow who can argue with such a well reasoned response [You must be logged in to view images. Log in or Register.]
  #234  
Old 10-28-2011, 08:26 PM
abyssalstalker abyssalstalker is offline
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Well, your side addresses the reason for the change which I totally agree with.

My side addresses that they dont need to make everything "classic" and its clear that they have no intentions (plans on custom content as to not nerf druids / wizards.)
  #235  
Old 10-28-2011, 10:02 PM
Trackflare Trackflare is offline
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So in the big scheme of things
I, as a mage, can drop my lvl 1 nuke for a more beneficial spell, not have to worry about doing any damage whatsoever, or more so having to worry about if i remember to cast a nuke, and get an extra 25% more exp than before and let the pet do all the work and just cast the occasional heal and kill twice as many mobs
doesnt seem that bad to me
To the same degree, welcome back afk camping?
  #236  
Old 10-28-2011, 11:34 PM
mala mala is offline
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Quote:
Originally Posted by Trackflare [You must be logged in to view images. Log in or Register.]
So in the big scheme of things
I, as a mage, can drop my lvl 1 nuke for a more beneficial spell, not have to worry about doing any damage whatsoever, or more so having to worry about if i remember to cast a nuke, and get an extra 25% more exp than before and let the pet do all the work and just cast the occasional heal and kill twice as many mobs
doesnt seem that bad to me
To the same degree, welcome back afk camping?
There is no reason you should have been forgetting to deal 1 damage, this statement is either trolling or written by the worst player ever (ill go with trolling). This change is AWFUL, it effectively halves the efficiency of a mage. Im not sure of the effects on other classes as i dont have experience with them, but im sure its a factor for them as well. Mages are meant to be fast soloers, i understand if they were wanting to nerf that, but by 50%?! The rule may be classic, but if the rest of the pet mechanics arent working properly, classic is kind of out the window.
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  #237  
Old 10-28-2011, 11:58 PM
MrSparkle001 MrSparkle001 is offline
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I think what he's saying is you can do nothing now and make more XP than before, but to make full XP you have to do way more.

AFK camping is back.
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  #238  
Old 10-29-2011, 12:26 AM
EverquestJunkie EverquestJunkie is offline
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Quote:
Originally Posted by Nihilist_santa [You must be logged in to view images. Log in or Register.]
It is not like pets are so overpowered people are zerging raid mobs with skels and elementals...
Acually if i recall right that was happening and yes pets are OP but i aggree the devs need to fix the goddanm taunt for pets come on now..
  #239  
Old 10-29-2011, 01:44 AM
Tuffpuppy Tuffpuppy is offline
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Have not logged in since the day after nerf. Still sad to see no replies by devs. Bye p1999
  #240  
Old 10-29-2011, 03:50 AM
Autotune Autotune is offline
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Quote:
Originally Posted by Seaweedpimp [You must be logged in to view images. Log in or Register.]
Not true. Emmisary of thule also dual weilds innately.
HAVEN'T SEEN IT!
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