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#51
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however, this nerf makes it questionable whether to use pets at all in groups if there is even a doubt that the pet will take exp. | |||
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#52
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logged onto my enchanter, put on lfg. let's see how long i have to wait to find a group today, maybe 2-3 hours if i'm lucky.
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#53
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Actually If any of you knew this history of this server, When p99 first went live the 1 point of damage requirement for pet classes was live, then in the Febuary 18 2010 patch they changed it to the 50% damage requirement, which caused quite an uproar including Guineapig our super-mod =) The very next patch Rogean changed it back to the 1 point of damage requirement. Now they are changing it back again. Its for Red99 folks, And *hopefully* after that server has been up for a while they will revert it again. It truely is a retarded rule IMHO. | |||
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#54
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/sigh
I guess it's time to roll a druid or something as my necro is now pointless. There's no way in hell I'll be able to out dps my pet without pulling aggro constantly.
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Blue: Seniksin | Jarshale Red: Sieg | Cazissa | ||
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#55
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I have a feeling when I log on and start kiting I'm gonna take a massive XP hit, because my pet normally does a lot more than 50% of the damage because of the DOT reduction on moving targets. I used to think I was doing more than 50% because I got decent XP, but now I know that that's not the case at all. Revert this change [You must be logged in to view images. Log in or Register.]
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#56
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Simple solution to you and others wanting to make sure you do more then 50 percent of the damage to mobs: Group
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#57
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You guys need to stop whining, seriously. This still leaves pet classes as much faster soloers than every other class (except Bards). It was like this in classic and didn't cause a huge shitstorm then, so why would it be a problem now? If anything this is a good thing, it means you're more likely to get other classically inaccurate things fixed (like pet weapon delay, sword of runes, and so on). You came here to play classic, don't complain when they make things classic.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#58
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the problem isn't whether or not this is classic.
the problem is that other mechanics that worked on live don't work here. ie pet agro/taunt if a pet could actually hold any sort of agro, i doubt people would be bitching. its not that you expect me to do 51% of the damage to get the exp. it is that I can NOT do 51% of the damage without getting my ass kicked. | ||
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#59
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Quote:
__________________
Blue: Seniksin | Jarshale Red: Sieg | Cazissa | |||
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#60
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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