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#51
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#52
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1. No one is going to have 100 plat to blow on multiple pumices, most likely you will have around one, and you won't be able to even get one till around level 30 with you blowing all your money on spells, armor, etc...
2. I just don't get how GM's can make some ridiculous shit in game while not put other ridiculous shit in. For instance, SK Harm Touch refresh on death? 3. Why is fear/charm not in game for the benefit of CC classes yet SK's get a free refresh timer instead of waiting it out? I see major exploitation here. Kill Group A, die at your bind to fresh HT, go pwn Group B with the same Harm Touch... Umm? 4. Pure melees are going to receive it in the butt to a single earth elemental pet because they can't channel. Come on guys, you all have seen how earth pet root lasts 18-24 seconds, GG. 5. Solution: Make the pumice one charge, pillage enchantment, instant cast and lore. If a pet is on you, you can pell your root and maybe get away with some jboots and strafing. 6. This also adds more dynamic to DOT classes, remember these before you could have a million fukn pumices to pell all their dots?? Maybe druid/necro damage will be viable for once and you actually have to use STRATEGY to determine when you want to burn your pumice. Or hey maybe you actually have to mem the cast version of dispell instead of going to your 24 pumices in Bag 1,2, and 3??? 7. Nullify Magic pumice is in fact more stupid because it has 5 charges, is super CHEAP, and you can have as MANY as you want. So let me get this straight, you guys would rather have a bard cast x10 nullify magics on you on the run rather than one pillage enchantment? Dumb much? 8. For the sake of Classic, let it be classic. Get rid of this "dynamic pvp system," let immy healing/bind rushing/corpse camping/etc etc be in the game because they were in on live and they added their OWN dynamic. 9. QQ Less, L2P Better. | ||
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Last edited by Darksinga; 10-11-2011 at 02:24 PM..
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#53
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#54
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You and your band of pals do nothing but cry about how this server shouldn't be classic. Also, I play a bard, pumice doesn't affect me too much and in fact makes it HARDER for me to fight people. Instead of QQing about it, I support it because it was classic and added a great dynamic to pvp. | |||
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I am Reiker.
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#59
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I have to agree 100% with Darksinga and anyone who does not agree disagree's and is unagreeable to my degree of agreeing. IT SEEMS THERE ARE UNKNOWN FORCES AT WORK HERE BENDING THE WILL OF THE CLASSIC EVERQUEST RULEST,ITEMS CLEARLY, FEAR CLEARLY, CHARM CLEARLY. | |||
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#60
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First off, however, I have to disagree with some of your points. Your main argument is that an egg-shaped pumice is "cheap." You stated that because of the "cheapness" of an egg-shaped pumice it shouldn't be in game. First off, Everquest was NEVER a game of balance, that's what made it good and retarded as hell at the same time. If we were arguing for the sake of "Cheapness," MANY and I mean MANY things shouldn't be in the game. For the sake of how things ran on classic, however, I have to argue that it should be in game. Shouldn't we be able to feel true nostalgia when playing EQ pvp? As others have stated, there are many great memories with "Cheap," things like egg-shaped pumice, charm, and fear. One of the stories that stood out most was charming some one and putting them under the water. I don't think egg-shaped pumice should remain in the game for the entirety of the server, but at least should be a viable part of the game for a few months, I think the devs should just follow a SoE timeline, put in changes over time, a true progression server. Some things are just dumb about EQ, but a lot of it made it so there was strategy required. EQ pvp was almost never what you fools got used to on VZTZ. It was never having full raid buffs and ROFLstomping, it was strategy. And if egg-shaped pumice will combat those gank squads rolling with full raid buffs I say leave it in for now, you can always take it out later. | |||
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Last edited by Darksinga; 10-11-2011 at 03:04 PM..
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