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  #21  
Old 10-05-2011, 09:58 AM
Scrooge Scrooge is offline
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Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
What do you do? Start talking shit like some adolescent who just had their pubes grow in and thinks he's a man.
You just described 90% of the pvp server! Booya haha!
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I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia)
Uthgard v2.0 Getting Started
DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes)
DAOC: Uthgard Revamp (old thread with some useful info)
"Sometimes a Majority means, that most fools are on the same side"
  #22  
Old 10-05-2011, 10:15 AM
Aadill Aadill is offline
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PvP will solve everything.
  #23  
Old 10-05-2011, 10:49 AM
Billbike Billbike is offline
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How fun and fair would the PVE server would be, if you could only kill mobs 4 levels above or below you?

Dumb right? Well it's the same concept as this discussion.
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  #24  
Old 10-05-2011, 10:54 AM
Nerfbat Nerfbat is offline
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The system is fine (minus some oddities where higher level players are being attacked by low levels out of the range and can't fight back). Saying Cwall runs around looking only to fight lowbies is laughable at best. I'm pretty sure every time I've seen him and he wasn't craving my blood he was not only chasing people above his level, but on occasion out of the +8 range (Guk 10/3 never forget the bloodshed...).

-Samwise
  #25  
Old 10-05-2011, 11:27 AM
Nirgon Nirgon is offline
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Wait till the complaints about "they resist everything there should be some kind of risK" shit starts. Or why should a 6 second cast spell do 100dmg where a single 2hander hit does the same?

/roll eyes

4 levels
  #26  
Old 10-05-2011, 11:49 AM
mimixownzall mimixownzall is offline
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Quote:
Originally Posted by Darwoth [You must be logged in to view images. Log in or Register.]
i really hope the developers do not cave and listen to these blue server assholes that will be gone in a month anyway, 8 levels is already tame. sullon had zero, even shitty games like warcraft have no level restriction outside of the level 10 zones, how about pvp enables at level 10 and we have zero level restriction like that instead? stop trying to shit up the server.

i played on RZ until sullon , 4 levels was complete shit for a myriad of reasons.

even if they address the out of range healing issues and so on of the server, nothing is to stop a gaggle of barely out of range players stalking a higher level waiting for them to be low health or coordinating an attack by 3 or 4 players.

the high level has no recourse to protect himself from arising threats in such a system.

you also cant kill annoying jerkoffs that whine about the ruleset attempting to ruin it before it even starts.
Darwoth, considering your playstyle from the Altergate server, your support of the ability to grief people who don't have a chance of defending themselves successfully is not surprising.

I don't care if they want to keep the 8 level dynamic, hell, just make it no level limit. I only ask they consider making it where you can only coin someone and them lose exp in the +/- 4 range. That is all I am asking.

The bottom feeders can still get their kills on people 8 levels lower than them so they can feel good about themselves while that person doesn't have to worry about losing the coin he is carrying or the level he just gained.
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Quote:
Originally Posted by Darwoth View Post
What is griefing to you anyway? Getting killed without a white glove to the left cheek and a formal declaration of imminent fisticuffs?
Quote:
Originally Posted by Ceros View Post
If you guys hadn't noticed, mimix ownz all, so just give in.
  #27  
Old 10-05-2011, 12:24 PM
Yukahwa Yukahwa is offline
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I agree with Mimix or bring the spread down to 4 or 5 levels. One or the other.

Billbike comparing NPC to PC behavior is pointless. Right now it is more like an Ice Giant Magi from perma cruising around Lguk hot spots and wiping out level 40 groups.
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  #28  
Old 10-05-2011, 12:25 PM
lindz lindz is offline
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Still think it should be Sullon rules - FFA with xp and coin loss with +5/-5 levels.

Yes there is griefing, but you don't lose xp with it.
  #29  
Old 10-05-2011, 01:12 PM
Crenshinabon Crenshinabon is offline
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ffa lvl range is the most grief oriented thing I have ever heard. Why the hell would anyone want this? Yaaay look another level 40+ chain killing lowbies in Nek Forest.... this is retarded. MAYBE if there were teams to help. FFA and no level range will just be a newbie slaughter grief fest.

Also the +/- 8 lvls is ok. I would prefer 7. Basically if you know someone is 8 lvls above you just run or find friends.
Or just use things you know are tough to resist.
Last edited by Crenshinabon; 10-05-2011 at 01:17 PM..
  #30  
Old 10-05-2011, 01:30 PM
Darwoth Darwoth is offline
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Quote:
Originally Posted by mimixownzall [You must be logged in to view images. Log in or Register.]
Darwoth, considering your playstyle from the Altergate server, your support of the ability to grief people who don't have a chance of defending themselves successfully is not surprising.

I don't care if they want to keep the 8 level dynamic, hell, just make it no level limit. I only ask they consider making it where you can only coin someone and them lose exp in the +/- 4 range. That is all I am asking.

The bottom feeders can still get their kills on people 8 levels lower than them so they can feel good about themselves while that person doesn't have to worry about losing the coin he is carrying or the level he just gained.

lol what was my playstyle? i rarely went seeking lowbs dipshit, and when i did it was because i knew they had a max level main i was hoping they would bring out.
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