Project 1999

Go Back   Project 1999 > Important > News & Announcements

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 11-15-2009, 04:21 PM
Roku Roku is offline
Kobold


Join Date: Oct 2009
Posts: 135
Default

I appreciate your conjectures, however I asked for an explanation from the source. I still would like it.
  #2  
Old 11-15-2009, 05:07 PM
Salty Salty is offline
Banned


Join Date: Oct 2009
Location: Portland
Posts: 1,126
Default

Since you changed Brother Qwinn, how is he different?
  #3  
Old 11-16-2009, 10:57 AM
Morfnblorsh Morfnblorsh is offline
Kobold

Morfnblorsh's Avatar

Join Date: Oct 2009
Posts: 133
Default

Jboots now 1% slower?!?!

RAGE! ANGER! DEATH THREATS! I'LL SUE!!

RAWR RAWR!!!! GRRR!!! BAAAAAARRRKKK BARK WOOOF!!

[You must be logged in to view images. Log in or Register.] jk
  #4  
Old 11-16-2009, 11:08 AM
Bahleted Bahleted is offline
Scrawny Gnoll


Join Date: Nov 2009
Posts: 28
Default

Hey guys just plugging this in here.

I posted on the server forum trying to compile and organize anyone who is willing to help take a loot at or help fix the melee issue please post there if interested.

Let's be productive!
  #5  
Old 11-16-2009, 03:06 PM
bopice bopice is offline
Orc


Join Date: Oct 2009
Posts: 42
Default

It's odd cause i saw pyzjn 3 times in 1 night in beta.

I have now camped her for maybe 7 nights atleast now. Killing everything in the ruins and even tovax and varsoon. With no sign of pyzjn. Seems kinda odd.
  #6  
Old 11-16-2009, 03:29 PM
Aeolwind Aeolwind is offline
Developer

Aeolwind's Avatar

Join Date: Oct 2009
Location: Watauga, TN
Posts: 1,641
Send a message via AIM to Aeolwind Send a message via MSN to Aeolwind Send a message via Yahoo to Aeolwind
Default

Quote:
Originally Posted by bopice [You must be logged in to view images. Log in or Register.]
It's odd cause i saw pyzjn 3 times in 1 night in beta.

I have now camped her for maybe 7 nights atleast now. Killing everything in the ruins and even tovax and varsoon. With no sign of pyzjn. Seems kinda odd.
Yeah, playing with it on test now, for some reason it isn't working like it did. Good to know at least SOMEONE knows it worked in beta [You must be logged in to view images. Log in or Register.]
  #7  
Old 11-15-2009, 05:29 PM
Aeolwind Aeolwind is offline
Developer

Aeolwind's Avatar

Join Date: Oct 2009
Location: Watauga, TN
Posts: 1,641
Send a message via AIM to Aeolwind Send a message via MSN to Aeolwind Send a message via Yahoo to Aeolwind
Default

Quote:
Originally Posted by Roku [You must be logged in to view images. Log in or Register.]
I appreciate your conjectures, however I asked for an explanation from the source. I still would like it.
The mana cost was off by 65 mana. It has now been fixed. When we find someone that is willing to dig through 3000 lines of code and "fix" melee, we'll be happy to implement the change. Are you that person Roku? We can send you a copy of the source toot sweet. [You must be logged in to view images. Log in or Register.]
  #8  
Old 11-15-2009, 09:31 PM
Roku Roku is offline
Kobold


Join Date: Oct 2009
Posts: 135
Default

Quote:
Originally Posted by Aeolwind [You must be logged in to view images. Log in or Register.]
The mana cost was off by 65 mana. It has now been fixed. When we find someone that is willing to dig through 3000 lines of code and "fix" melee, we'll be happy to implement the change. Are you that person Roku? We can send you a copy of the source toot sweet. [You must be logged in to view images. Log in or Register.]
While I assumed that the mana was off on the spell, that was not the thesis of my argument. I am calling into question the overall attitude of the devs toward the quality of the server when a quick fix is made that only exasperates another significant problem.

I am not interested in further sarcastic, unprofessional responses. Is there a mod/developer that would be willing to give a more thoughful response? It would be appreciated.
  #9  
Old 11-15-2009, 10:02 PM
Wenai Wenai is offline
VIP / Contributor

Wenai's Avatar

Join Date: Oct 2009
Location: Halifax, NS, Canada
Posts: 1,083
Send a message via MSN to Wenai
Default

Quote:
Originally Posted by Roku [You must be logged in to view images. Log in or Register.]
While I assumed that the mana was off on the spell, that was not the thesis of my argument. I am calling into question the overall attitude of the devs toward the quality of the server when a quick fix is made that only exasperates another significant problem.

I am not interested in further sarcastic, unprofessional responses. Is there a mod/developer that would be willing to give a more thoughful response? It would be appreciated.
It was the wrong mana cost and has been corrected to the proper mana cost. What more do you want to hear? We are not a custom server. Things aren't going to be changed in one field to compensate for something else. Melee issues are source based, we have limited (ie. one person) who can do source changes. That person is busy with other things and doesn't have time to dedicate to our server development right now and so we are a little bit in limbo right now.
  #10  
Old 11-15-2009, 10:07 PM
sever sever is offline
Orc


Join Date: Oct 2009
Posts: 36
Default

Surprise surprise, whirl's still 12 seconds.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:20 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.