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  #11  
Old 05-21-2010, 04:40 PM
Phallax Phallax is offline
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Quote:
Originally Posted by Akame [You must be logged in to view images. Log in or Register.]
If it's melee only like he says, it's probably the hardest of them all to code, it's probably a push effect of like .001 per swing with other math numbers for different kinds of attacks (such as bash etc).
I know a 2handed weapon had a slightly more effective push than a 1 hander. We use to use "2 planes" in my guild, evenly split the melee on either side to prevent it from going 1 way or another.
  #12  
Old 10-01-2011, 08:05 AM
nilbog nilbog is offline
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Working as intended now?

Any specific issues with push?
  #13  
Old 10-01-2011, 01:10 PM
Pudge Pudge is offline
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wow that's awesome if you really did implement push!
  #14  
Old 10-01-2011, 01:31 PM
Werlop Werlop is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Working as intended now?

Any specific issues with push?
Push by PC's on NPC's seems fine.
Push by NPC's on PC's needs work (last I checked, it didn't exist on P1999?)
  #15  
Old 10-01-2011, 02:35 PM
Daldaen Daldaen is offline
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Push is terribad :/. On live it is quite possibly the most annoying mechanic ever. But yes it is classic.
  #16  
Old 10-01-2011, 04:54 PM
Treats Treats is offline
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Quote:
Originally Posted by Werlop [You must be logged in to view images. Log in or Register.]
Push by NPC's on PC's needs work (last I checked, it didn't exist on P1999?)
I think this was added last week. Definitely getting pushed by NPC's now. Seems fairly accurate to me but may need a little more testing with higher HP raid mobs that flurry/quad once Velious is released.

Perhaps someone could test on the Mac server and compare to P99? (No Mac here ;/)
  #17  
Old 10-02-2011, 12:47 AM
Trystych Trystych is offline
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The biggest issue with push that will become extremely important in velious is that you can push mobs into walls. At present with 32k hp max it isn't such a huge deal but in future it will be when you try to put your back in a corner for say Avatar of War and your raid pushes it through you and then the wall.

Edit: Even now PCs can get summoned into walls by NPCs where it basically becomes impossible to get them out, once something with a large hitbox starts summoning you can't distance it fast enough before the ability to summon refreshes.
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