Project 1999

Go Back   Project 1999 > Server Issues > Resolved Issues

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 09-30-2011, 10:43 AM
Darwoth Darwoth is offline
Banned


Join Date: Apr 2011
Posts: 614
Default

going anon was still useful because it hid your level/class and most folks did not know you could /who all a zone back in those days.

a friend on RZ showed me you could do /who all on zones and that is how i frequently found people to fight, back on sullon during the first few months half of the neutral team had hotkeys set up to do a /w all on the all the zones of velious as that was our turf and if opposing team members stepped foot on the island we had a group on them within a few minutes.


i am arrogant and a know it all at times, but if i think im wrong ill say so.
  #12  
Old 09-30-2011, 10:45 AM
Darwoth Darwoth is offline
Banned


Join Date: Apr 2011
Posts: 614
Default

Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Why not use evidence instead of bitching?
lol where am i to find evidence from a game i played 12 years ago?

i am sure there are numerous folks who remember doing /w all on zones back in the old days, however like the other thread about druid/ranger root/snare it is still just group a vs group b


and yeah, it displayed the zone population the same way as if you were in the zone and did a who, anon folks just showed up as anon.
  #13  
Old 09-30-2011, 10:46 AM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,721
Default

Quote from Gordon from EQ saying this feature wasn't available.

Q: >>>A kind of "/who all zone" command, that would either list, or at least give a count of the players in a specific zone (without one being in that zone). In an overcrowded environment, it would save casual players a great deal of time if they could look to find a less-used zone to hunt in without having to travel to it first.

A: We're still looking into the possibility of this. We like the idea and think it would enhance gameplay for those that choose to find greener pastures.

http://eqbeastiary.allakhazam.com/se...?id=3566#m5560
  #14  
Old 09-30-2011, 10:52 AM
Darwoth Darwoth is offline
Banned


Join Date: Apr 2011
Posts: 614
Default

the date on that post says april of 2000 which is right when kunark came out, if anything it lends credibility to what im saying, as it was not until after kunark came out and i was in my late 50s did i discover the ability.


perhaps it was not in until around kunark in which case by all means stave off adding it until then i guess, but it was certainly in during the general timeframe.
  #15  
Old 09-30-2011, 11:02 AM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,721
Default

Quote:
Originally Posted by Darwoth [You must be logged in to view images. Log in or Register.]
the date on that post says april of 2000 which is right when kunark came out, if anything it lends credibility to what im saying, as it was not until after kunark came out and i was in my late 50s did i discover the ability.


perhaps it was not in until around kunark in which case by all means stave off adding it until then i guess, but it was certainly in during the general timeframe.
Well, I'm going to have to disagree with you. I believe it adds a lot of credibility to my argument. In a short time I was able to find many posts saying it doesn't work, and one of them was from a classic EQ developer (Abashi). The other linked posts were post-classic, further stating it didn't work.

If anyone else knows more about this, post it up. Otherwise, resolved and working as intended.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:06 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.