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#11
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/yawn
Everyone and his granma is coming with his own rulset now. FFA, coin loot, standard. Xp loss on pvp isn't interesting, just more grief over newbs and isolated players as said pledge. I wouldn't mind item loot, but if we can get 100+ pop without it i'd rather not have it. | ||
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#12
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Quote:
From day 2 on you'll see hordes of trolls dwarves and elves running in premade guilds groups anyway racial language or not | |||
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Last edited by canardvc; 09-24-2011 at 03:42 PM..
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#13
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Quote:
__________________
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#14
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Yeah just regular rallos ruleset seems to be the way to go.
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#15
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Quote:
Additionally, players have been known to purposely force exp death on you by attacking you while in PvE and walking away leaving you at 10% hp for the mob to finish you off. Exp death is no stranger to pvp, this idea is just taking effect by the horns and accepting it.
__________________
Tallon Zek '00-'04
Shemfade Vortigem - Level 65 HU PAL <Brotherhood of Darkstorm, Chosen Blood> Project1999 Green Server Apollyus - Level 50 Ogre Shaman <Kingdom> | |||
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Last edited by C5BAMF; 09-24-2011 at 04:18 PM..
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#16
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Quote:
__________________
Tallon Zek '00-'04
Shemfade Vortigem - Level 65 HU PAL <Brotherhood of Darkstorm, Chosen Blood> Project1999 Green Server Apollyus - Level 50 Ogre Shaman <Kingdom> | |||
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#18
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Quote:
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#19
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Interesting but pointless. The prepared will be on vent And for the rest it will be an inconvenience that will just add to the pvp frustration. Besides the game is about socializing..to make thaincludedt difficult in game is dumb. Its just not a well thought out part of eq. Thid is really a, bad idea.
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#20
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Quote:
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The Rushmore Doctrine
Quote:
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