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  #11  
Old 09-24-2011, 03:38 PM
canardvc canardvc is offline
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/yawn

Everyone and his granma is coming with his own rulset now.

FFA, coin loot, standard. Xp loss on pvp isn't interesting, just more grief over newbs and isolated players as said pledge. I wouldn't mind item loot, but if we can get 100+ pop without it i'd rather not have it.
  #12  
Old 09-24-2011, 03:39 PM
canardvc canardvc is offline
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Quote:
Originally Posted by valithteezee [You must be logged in to view images. Log in or Register.]
Yeah, that would actually be pretty cool. Only being able to speak your native tongues could be a fun twist.
Yeah noone's using vent or anything [You must be logged in to view images. Log in or Register.]

From day 2 on you'll see hordes of trolls dwarves and elves running in premade guilds groups anyway racial language or not
Last edited by canardvc; 09-24-2011 at 03:42 PM..
  #13  
Old 09-24-2011, 03:45 PM
solid solid is offline
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Quote:
Originally Posted by C5BAMF [You must be logged in to view images. Log in or Register.]

Languages
Enforced PvP Teams can lead to issues such as sideline healing and training. However we can encourage teams by having races speak their native languages until they learn a common tongue. This also adds to immersion.
The servers only going to have a few hundred people, we shouldn't be in the business of hardcoing splitting up/isolating the playerbase.
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  #14  
Old 09-24-2011, 03:49 PM
Yukahwa Yukahwa is offline
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Yeah just regular rallos ruleset seems to be the way to go.
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  #15  
Old 09-24-2011, 03:51 PM
C5BAMF C5BAMF is offline
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Quote:
Originally Posted by Rushmore [You must be logged in to view images. Log in or Register.]
exp loss on exp death will add to the amount of griefing on the server. making exp loss worst than item loot and will insure a lesser number of people playing the box.

if you guys want less targets than sure. Also the same lot of you asking for this will be asking in the near future it be taken out of the game when people are killing you repeatably.

If i can kill you to get you out of my way cool. but if i can keep killing you so that you lose your level its worth my time.

do we want to encourage this?
I'm flexible on this topic. The mindset I had originally was that it could be included however the effect would be determined on other grounds. Potentially exp loss could be a set percentage or scale with level, and not necessarily be a large amount. ie: 1% loss on death per ten levels; 6% loss on death at lv60.

Additionally, players have been known to purposely force exp death on you by attacking you while in PvE and walking away leaving you at 10% hp for the mob to finish you off. Exp death is no stranger to pvp, this idea is just taking effect by the horns and accepting it.
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Last edited by C5BAMF; 09-24-2011 at 04:18 PM..
  #16  
Old 09-24-2011, 03:57 PM
C5BAMF C5BAMF is offline
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Quote:
Originally Posted by canardvc [You must be logged in to view images. Log in or Register.]
Yeah noone's using vent or anything [You must be logged in to view images. Log in or Register.]

From day 2 on you'll see hordes of trolls dwarves and elves running in premade guilds groups anyway racial language or not
Which is fine because there is no rule against cross teaming. However new characters and unguilded may initially develop more of a buddy system, leaning more towards who they know and can speak to, while cautious of the unknown and more open territories.
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  #17  
Old 09-24-2011, 04:29 PM
Ravenlof Ravenlof is offline
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Quote:
Originally Posted by Pudge [You must be logged in to view images. Log in or Register.]
i agree with all of this, and think the languages thing would be interesting.
2nd
  #18  
Old 09-24-2011, 04:36 PM
canardvc canardvc is offline
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Quote:
Originally Posted by C5BAMF [You must be logged in to view images. Log in or Register.]
Which is fine because there is no rule against cross teaming. However new characters and unguilded may initially develop more of a buddy system, leaning more towards who they know and can speak to, while cautious of the unknown and more open territories.
Yep, and given the pop which is prolly gonna be pretty low it's nice that they can develop it with any other race
  #19  
Old 09-24-2011, 04:36 PM
Yukahwa Yukahwa is offline
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Interesting but pointless. The prepared will be on vent And for the rest it will be an inconvenience that will just add to the pvp frustration. Besides the game is about socializing..to make thaincludedt difficult in game is dumb. Its just not a well thought out part of eq. Thid is really a, bad idea.
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I take off the armplates on my ogre when I'm doin' battle cause I want them to see my guns
  #20  
Old 09-24-2011, 04:54 PM
Rushmore Rushmore is offline
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Quote:
Originally Posted by valithteezee [You must be logged in to view images. Log in or Register.]
Couldn't this be remedied by placing code that you couldn't lose xp from the same person within 60 minutes, 24 hours- whatever is decided.
compromise is always good in my book. but what if 5 people are camping you?
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