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  #41  
Old 09-17-2011, 02:30 PM
Spud Spud is offline
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Quote:
Originally Posted by Foxx [You must be logged in to view images. Log in or Register.]
fixed
I'm just playing around, I hope you guys get your names. I feel like I already know all the VZTZ celebs just from these forums.
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  #42  
Old 09-17-2011, 03:02 PM
Harrison Harrison is offline
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Definitely going to be stealing people's names just to see them cry about getting name pvp'd
  #43  
Old 09-17-2011, 04:19 PM
Crenshinabon Crenshinabon is offline
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Quote:
Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
Definitely going to be stealing people's names just to see them cry about getting name pvp'd
Except there is no yellow text. So this doesn't really work.
  #44  
Old 09-17-2011, 04:27 PM
Aenor Aenor is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Everyone always prefers to test max level fights. Low/mid level pvp is just as important as high level.
Agree and thus my suggestion for an incremental beta buff so that you can test each range in turn. But I'd also like to see Kunark and maybe even Velious open for beta and /testbuff all the way to 60 for the close of beta and give everyone end game gear to test. Definitely don't want to overlook low to mid levels, but I would love it if beta tested 1-60, skills at different ranges and resists at all values.

Quote:
Originally Posted by greatdane [You must be logged in to view images. Log in or Register.]
Bolt spells might need to be looked at.
Could you elaborate?

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Originally Posted by Vile [You must be logged in to view images. Log in or Register.]
I want to see Texas Hold Em' implemented in game for PP.
Priority #1. Should be able to sit around the camp fire and make loot off your group mates.

Quote:
Originally Posted by RealSmedy [You must be logged in to view images. Log in or Register.]
prio 3 helping smedy film the last part of epic promo vid for red99 (need a staged braveheart scene kind of)
I will be an extra if the catering is decent.
  #45  
Old 09-17-2011, 04:31 PM
Aenor Aenor is offline
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Quote:
Originally Posted by Foxx [You must be logged in to view images. Log in or Register.]
Also this, the bluebie is right.
Haha I'm gonna speak politely so I don't get tazed again. I was the primary architect of the light vs. dark dynamic on the Vallon Zek teams PvP server in 1999-2000. As a guild leader on EQ live, I am undefeated in direct guild vs. guild warfare. Please make sure I know your character name when the server goes live. I will be easy to find.
  #46  
Old 09-17-2011, 04:33 PM
Kelsar Kelsar is offline
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can we get a beta plz? That's all I really want to see atm - A BETA SERVER.
  #47  
Old 09-17-2011, 04:52 PM
Galacticus Galacticus is offline
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Quote:
Originally Posted by Foxx [You must be logged in to view images. Log in or Register.]
when was this confirmed? and did they say when this supposed beta is coming out?
If you join the IRC channel It says "#red99 ||| <Rogean> we're provisioning hardware for red99 ||| Beta confirmed, date unknown. "
  #48  
Old 09-17-2011, 04:58 PM
Xantille Xantille is offline
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Quote:
Originally Posted by Aenor [You must be logged in to view images. Log in or Register.]
I am undefeated in direct guild vs. guild warfare.
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  #49  
Old 09-17-2011, 05:01 PM
greatdane greatdane is offline
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What? You want the testing to be done one level at a time from 1 to 50? Or did you mean something else?
  #50  
Old 09-17-2011, 05:09 PM
Galacticus Galacticus is offline
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This is what I think would be most effective for pvp testing:

It should be released in waves something like levels 1-5(or maybe 1-8 depending on pvp+/- level range). You would not be able to level past 5 for two days so that people could have time to actually fight against eachother instead of focusing on leveling.
Then on the third day everyone who isnt 5 already is boosted to level 6. Then for two days its levels 6-10,11-15,16-20... It continues to 50 or 55 or whatever. This tests all of the levels and promotes pvp which is what we want to really test.

If you start halfway through the process, you cant make a level 1. You would be forced to make whatever wave they are in.

I think this would promote the most pvp.

You can easily adjust the time between level brackets from 1 day each bracket to 1 week depending on how fast testing results can be analyzed and delt with, maybe there will be few bugs....
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