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View Poll Results: so?
no teams 70 57.85%
2 teams 22 18.18%
3 teams 29 23.97%
Voters: 121. You may not vote on this poll

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  #1  
Old 09-12-2011, 08:49 AM
vinx vinx is offline
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Granted, i had a great time playing in an all elf guild killing everyone else
but that greatness was matched in how bad it sucked at times to

Examples: (playing elf)
* cant kill other elves who are healing the other team while you are engaged
* 2 elves kill your duo buddy .. cant kill em
* someone on your team bein an ass in a group.. cant kill em
(could be anything)
* loot whoring .. cant kill em
* uncalled for /ooc? .. cant kill em
* boots you from group? .. cant kill em
* says your fat? .. cant kill em

whatever, theres been a few times i loaded up SZ, RZ or a FFA server. but each time i had some 50+ who wouldnt let me get out
past the newbie gaurds before i got one shotted. (tried for hours!- did get 20+ a few times but said "F" this)

Essentially teams won out in my head.. it was fun being part of a race guild (team) anyway
the whole guild philosphy of defending those that were weak, hunting PKs or engaging other races on sight without a cause was fun
it seemed to hold more of a sense of purpose then just PVE everquest and FFA PVP
and that sense of purpose kept me from joining FFA
but the server wore on, and eventually everyone realized things needed to be done together
and new content didnt warrant teams so x-teaming came in.

imo, teams had its heyday and EQ endgame holds no place for teams
its only fun 1-49 or in classic but will die with further expansions
If you want or desire that sort of purpose, create a guild or team with that charter in mind... make PVP fun!
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Last edited by vinx; 09-12-2011 at 09:30 AM..
  #2  
Old 09-12-2011, 11:40 AM
Vondra Vondra is offline
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Either no teams, or 3 teams. Two teams sucks. It'll probably be lopsided from the beginning then get even worse as people just pick the stronger team intentionally as things move forward.
  #3  
Old 09-12-2011, 11:50 AM
greatdane greatdane is offline
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A lack of teams doesn't have to mean a lack of level range. I think it's pretty much decided that there'll be a +/- 8 levels range to prevent the SZ bullshit of level 60s teabagging newbies in Crushbone all day. No-teams seems like the only viable solution if we want a healthy, competitive PvP environment. It'll be a little rough in the beginning, but it's the best way to ensure minimum ridiculousness in the long term.
  #4  
Old 09-12-2011, 12:09 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by mitic [You must be logged in to view images. Log in or Register.]
i think red99 has the potential to attract enough players to make teams a viable option. it doesnt necassarely has to be 3teams. just good and evil alligned should fit perfectly. i loved the zone control aspect on sullon back the day!
Again, let's have teams so everyone rolls team evil. Bet you're the first Einstein to try and encourage this then "secretly" roll your "leet" iksar monk or ogre shadowknight.


(Luckily Nilbog isn't a smacktard)
  #5  
Old 09-12-2011, 02:52 PM
Cfullard Cfullard is offline
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If you don't have item loot it supports carebears.

Full range PvP meaning anyone can attack anyone causes griefers and destroys the server. This isn't a garbage VZTZ box 7.0 were talking about here, if you want that bullshit then perhaps you can get one of the many fanboys of VZTZ pvp (casters dominated, pure melee suffered badly as they were griefed) to start that abortion over again. Live PVP never had OOC broadcast because it was stupid and you never got the full picture of what happened. VZTZ pretty much revolved around a bunch of people in two guilds who then griefed the hell out of smaller guilds into they absorbed.

If you are so anti-social that you can't handle being on a server with people you cant kill then again, VZTZ is for you. If you are so screwed with social graces that you can't simply IGNORE someone on your team you do not like you need to get rid of that monitor tan and interact with the real world.

There's a very, very good reason VZ TZ had maybe 60 people on it when people realized that it was the same server as before. You ever heard of the polishing turd arguement? As much as you polish a turd it's still a turd. Make this server a 2 or 3 team server and see where it goes. On a lighter note, this is a chance to do something different, not pull out the abortion that is ANOTHER VZTZ server because we see how well that did, now didn't we?
  #6  
Old 09-12-2011, 12:12 PM
Aenor Aenor is offline
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Quote:
Originally Posted by mitic [You must be logged in to view images. Log in or Register.]
i think red99 has the potential to attract enough players to make teams a viable option. it doesnt necassarely has to be 3teams. just good and evil alligned should fit perfectly. i loved the zone control aspect on sullon back the day!
Please go play wow so the server can tell you who is on your team.
  #7  
Old 09-12-2011, 03:03 PM
Nirgon Nirgon is offline
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Bugs, cheating, shit that flat out didn't work (strength? hit calculation? armor?) repeating known bugs to get on top without risk of losing ill begotten goods to ensure a stay on top and numerous server wipes were a problem you want to examine, not teams.
  #8  
Old 09-12-2011, 03:10 PM
Cfullard Cfullard is offline
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Again, we've done FFA PvP to death, why would want to make another FFA PvP server? If I want a working PvP FFA I can just go to live, I can't get teams there anymore. And it wasn't because teams didn't work, it's because most of the people there quit the game and the server fell apart due to massive expansions bringing NO pvp to the table due to distance problems.
  #9  
Old 09-12-2011, 03:43 PM
Billbike Billbike is offline
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Quote:
Originally Posted by Cfullard [You must be logged in to view images. Log in or Register.]
Again, we've done FFA PvP to death, why would want to make another FFA PvP server? If I want a working PvP FFA I can just go to live, I can't get teams there anymore. And it wasn't because teams didn't work, it's because most of the people there quit the game and the server fell apart due to massive expansions bringing NO pvp to the table due to distance problems.
Exactly! Ok simple fix:

1. Divide the limited population in to teams.
2. Make it where they can't talk to the other teams.
3. Give all player models glowing eyes and exaggerated 10 inch elf ears and eyebrows!
  #10  
Old 09-12-2011, 03:58 PM
Knuckle Knuckle is offline
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Quote:
Originally Posted by Cfullard [You must be logged in to view images. Log in or Register.]
Again, we've done FFA PvP to death, why would want to make another FFA PvP server? If I want a working PvP FFA I can just go to live, I can't get teams there anymore. And it wasn't because teams didn't work, it's because most of the people there quit the game and the server fell apart due to massive expansions bringing NO pvp to the table due to distance problems.
Masses have spoken. FFA PVP. And this just in, the live pvp server is complete shit with 17 expansions, this is classic everquest pvp, point negated.
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