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#51
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i like P99 now i've been getting highly immersed. freshening up for the grind ahead on the upcoming PVP server.
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#52
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If you can't play without target rings, you have a problem, not the server. Anyone who actually played back in the day should get used to it again in no time. It was a non-classic feature, and just because a non-classic feature has lasted this long doesn't mean it shouldn't ever be fixed. It's probably just that nobody figured out how or took the time to do it until now. You don't even need target rings for 90% of gameplay, and the situations where they might come in handy can just as well be handled with an /assist hotkey. Maybe it'll teach people to play a little better.
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Last edited by greatdane; 09-11-2011 at 09:02 AM..
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#53
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i dont rly care if there are rings or not but i dont understand why they took them out after the server being online for 2 years ...
__________________
Mitic<Transatlantic Nihilum> | ||
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#54
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Quote:
Notice the other client-related issues which have been recently fixed. Brown skeletons, maps, and spellsets. On the slate, if not already fixed, bypassing 'tradeskill recipe window' to open tradeskill containers with combine button. I also requested that PCs in skeleton form not display names (hope that's fixable) [You must be logged in to view images. Log in or Register.] If you know of more client-related bugs, post them. | |||
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#55
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Quote:
I try to get as close to classic as I can even if the rules allow some non-classic things. I myself went in and disabled rings when I first started playing because I wanted the game to be classic. That is why you are here to right? Edit: I went in and disabled all new pet graphics too. I don't know if this is fixed yet but it has been fixed for me for a long time now! | |||
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Last edited by porigromus; 09-11-2011 at 09:18 AM..
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#57
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Quote:
To quote Arnold, stop whining. Wahh wahh it's not 100% classic therefore it shouldn't even be 95% classic because i'm an uptight fanboy with nothing better to do than complain about item linking, wahh wahh | |||
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#58
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If you guys don't like it, just make your own "95% classic" version of everquest using the starcraft campaign editor. You could add all sorts of things that they didn't think of in classic (like soulbinders, target rings, hydralisks, etc...). Unfortunately your 'server' won't be able to have more than 8 players on at a time, but who cares, at least you won't have to deal with mean old devs like Nilbog taking away your precious non-classic features.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#60
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Not really sure how a target ring equates to auto-aim, but ok.
So, seriously, you've practiced clicking on targets and looking at your target window? How much time did you manage to shave off your targeting? From everything I've been reading, obviously using a targeting ring is worse than anything the cheaters did. Everquest is hard. Glad you are spending time getting some practice in. Quote:
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