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  #31  
Old 09-03-2011, 10:39 PM
ElanoraBryght ElanoraBryght is offline
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I didn't come here crying about anything Motec. I stated (my version) of why boss mobs are now being killed in a hurry while massive zone trash is dumped on bystanders.

90% of the server cleans up after themselves. That doesn't mean it was ok to drop 20 mobs on bystanders in the first place.
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  #32  
Old 09-03-2011, 10:49 PM
arduin arduin is offline
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It really doesn't matter how much you bitch about the raid guilds causing problems and rules lawyering, there is no solution. Period. It's not some magic set of rules that will fix everything but no one has come up with them yet. It's classic EQ, and it happened on (almost) every server.

Both the appeal and problem with classic EQ raiding is the lack of instances. No other game has the head to head competition where often times it's a single tiny detail that lets you win the fight that time, but next time the other guild knows so you better come up with something new or you may lose. And at the same time, it's always going to cause friction, because there is always going to be a winner and a loser.

Everyone who suggests that guilds take turns with a rotation or play as nice people that can enjoy losing to the competition doesn't really want to be involved in classic EQ raiding. They want the WoW style instances where everyone wins, which is fine, it is in fact what the vast majority of MMO players desire. However, the raiders here want the competition, they want the feel of seeing the other people that they're beating right next to them trying for the mob and failing. No other game has captured that, and sadly it looks like no other game will, because the genre has clearly moved away from it.
  #33  
Old 09-03-2011, 10:53 PM
Skope Skope is offline
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Quote:
Originally Posted by arduin [You must be logged in to view images. Log in or Register.]
Everyone who suggests that guilds take turns with a rotation or play as nice people that can enjoy losing to the competition doesn't really want to be involved in classic EQ raiding. They want the WoW style instances where everyone wins, which is fine, it is in fact what the vast majority of MMO players desire. However, the raiders here want the competition, they want the feel of seeing the other people that they're beating right next to them trying for the mob and failing. No other game has captured that, and sadly it looks like no other game will, because the genre has clearly moved away from it.
classic live EQ had rotations and even calendar-based rotations enforced strictly by GMs. classic live EQ also had FFA where, unless your corpse disappeared, the GMs didn't care. what's difficult to ignore is the poo volcano the 2 competing guilds and their fanboys RnF verbal thrashing ultimately exacerbated the issue. spout your nonsense elsewhere
  #34  
Old 09-03-2011, 10:54 PM
Doors Doors is offline
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Honestly fuck banning these kids. Out right delete their characters, accounts, whatever then IP ban them. Once a cheater always a cheater.

Take the server population hit. Losing shitty players on your emu is not a loss, its addition by subtraction.
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  #35  
Old 09-03-2011, 10:54 PM
Kruel Kruel is offline
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--------------------------------------------------------------------------------Rogeans Post on Rant and flames:

Lets get one thing straight folks. We don't answer to you.

There has been a lot of petitions lately, a lot of posts on the forums, with everyone trying to critique GM Decisions. The developers of this project put way too much time into this for us to be put on the spotlight every single time we make a decision, ESPECIALLY when you ASSUME you know all the facts. 90% of the time, you don't. Situations are handled between the staff and the players directly involved. Any dialog between a GM and a player can be considered a private matter, and will not be open to public debate. Players will divulge their interactions with GM's as they see fit, maybe giving all details and maybe not disclosing all of it, and quite possible they themselves aren't aware of every point of consideration in a staff decision.

I'm getting quite tired of everything being questioned, everyone assuming they are experts in every decision being made. Its getting old quite fast. We make decisions based on our best judgements, often discussing large impacting decisions with several staff members first. You are welcome to report anything you may believe to be unjustified use of GM privileges to the petition forum or Nilbog and myself, but this would only be in situations where you believe a GM did not act as they are instructed so, and an investigation may occur, but do not think that this suddenly privies you to all information associated with any decision. I realize that the environment for our community is a little more open than such organizations as SOE Itself, with more direct involvement in the community by the developers, but there are certain ways things need to be handled, and they wont always be agreed on by everyone, but thats how it is in any scenario. Many of us, including myself, do not play on the server. That means we spend all of our time working to better the server, and handling the issues that arise. We make decisions based on our best judgement, with no favoritism for any play character connections, so you will have to trust in our opinions for the health of the server.


Just a thought that this isnt R&F, and you are publicly bashing a guild and a server staff decision.
  #36  
Old 09-03-2011, 10:55 PM
Harrison Harrison is offline
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There is a very, very simple solution because this isn't a for-profit project.

Ban offenders that are beyond a reasonable doubt. Period.

You can't be wishy-washy with scumbags who don't respect the very obvious rules you've laid down for them in the first place. They're not to be respected since they disrespected you first, given second chances, or pitied. You handle them like criminals and ostracize them at a very minimum.

Trained blatantly/with proof? Banned.
SEQ? Banned.
MQ? Banned.
Continuous killstealing? Banned.
Spamming? Banned.
Etc. Etc. The rules are clear and listed.

The moment you kowtow to these pieces of shit by and large, like we sort of have going on now, you're losing an uphill battle.
  #37  
Old 09-03-2011, 10:55 PM
arduin arduin is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
classic live EQ had rotations and even calendar-based rotations enforced strictly by GMs. classic live EQ also had FFA where, unless your corpse disappeared, the GMs didn't care. what's difficult to ignore is the poo volcano the 2 competing guilds and their fanboys RnF verbal thrashing exacerbated this issue. spout your nonsense elsewhere
That depends on your server, I know my server never had GM enforced anything, and neither did lots of the other servers. Well, except the GM enforced sleeper incident.
  #38  
Old 09-03-2011, 10:56 PM
Skope Skope is offline
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Quote:
Originally Posted by Kruel [You must be logged in to view images. Log in or Register.]
Just a thought that this isnt R&F, and you are publicly bashing a guild and a server staff decision.
not my first time and won't be my last. i'm belligerent but i have a tendency to make good points
  #39  
Old 09-03-2011, 11:00 PM
Silentone Silentone is offline
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Ya I agree, my server was cuthroat...if you never experienced it then you must have been on a carebare server... 7th hammer was ruthless and we would do anything to kill raid mobs and cockblock the rest of the server...
  #40  
Old 09-03-2011, 11:04 PM
Skope Skope is offline
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Quote:
Originally Posted by Silentone [You must be logged in to view images. Log in or Register.]
Ya I agree, my server was cuthroat...if you never experienced it then you must have been on a carebare server... 7th hammer was ruthless and we would do anything to kill raid mobs and cockblock the rest of the server...
the point is your experience means squat when someone else's is the exact opposite. it only means that both options should always be on the table.
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