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#161
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+/- 8 levels is the perfect range.
If Rogean hadn't laid out the plan to effectively eliminate oor healing then maybe it could be tweaked, say making the range smaller at lower levels. The +/- 4 level range limits the number of players that can be interacted with way too much, +/- 8 is bad enough - ffa is preferable for most players that enjoy pvp. +/- 8 levels, starting at level 8, is the true middle ground. | ||
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#162
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What is enjoyable about level 30 vs level 38? Totally different mobs and goals except that the level 38 might have the idea that itd be sweet to kill the level 30 for fun. Level 30 can either run..or thats it.
Most people that PK are going to pick one level and never move from that level. That will be a level where they have plenty of people almost if not exactly 8 levels lower than them to kill. Too easy. | ||
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#163
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Yeah most people will be "picking" level 50, or whatever the max level is at the time. Plus, read up on Rogean's oor buster.
Furthermore it is entirely possible for a lvl 30 to kill a 38. All things are not created equal. Some players are better than others; characters have better gear than others; different classes fair better against certain classes. EQ pvp is situational. Mobs come into play as well. I guess I feel the +/- 8 level range is small. It's small in comparison with FFA, which is best. +/- 4 is wayyy too small. If you want more "even matches" just play p99 and duel. Pvp is never even. | ||
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#164
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Quote:
Mobs and goals??? Are you talking about pve? The GOAL on a pvp server is to kill as many players as you can while dying as little as possible. | |||
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#165
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Xareth some people want to PVE to get to their prefered PVP level.
Gold thats a tough situation. No idea there. Roll a mage? ; ) | ||
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#166
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Are players pvp immune from lvl 1-5? 1-8? Hopefully not at all :P.
I may have to make a Scumbog. Points if you remember him. I got him royal velium frosted. He'd still attack my alts even if I let him know in advance because "it was just business" lol. | ||
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#167
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+/- 4 levels seems like it'd make things more fun at lower levels. I don't think there'll be a shortage of people to interact with at low levels within those ranges. Would make for some more entertaining lowbie warfare (of which I would think will end up constituting a large portion of population).
Then +/- 6 or 8 at higher levels, starting at lev 30 or something. | ||
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#168
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How about deleveling?
I remember in RZ there was this troll "Larry" that used to butcher me constantly because he deleveled something like 20+ levels and kept on killing everyone (where none of us could touch him because of his stats). I know there was a patch later that fixed that and reduced stats when deleveled.... Not sure if that will be here of course. | ||
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#169
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I thought that was generally just used with AA's? You got to keep your AA's after you deleveled.
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#170
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make it exp loss only if you get killed by a player +/- 1 level of you.
that way ppl wont be losing much exp, until everyone hits max level already. this will deter end-game bind rushing and make a penalty for death, but take out a lot of the grief potential and fear of pvp | ||
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