Quote:
Originally Posted by cd288
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If you had a scenario where you didn't have any PNP from launch because EQ didn't have one for several months post-launch, you'd have a ton of people who would just make the experience absolutely miserable for others. Intentional trains, kill stealing, camp stealing, scamming in trades, etc. would all be quite common.
The server would end up being low pop until the PNP turned on, which would be disappointing and rob people of getting to experience the fresh server from day 1.
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Also, the idea there were no PnP at launch is flawed.
There was no formalised universal PnP. True. However, GMs and Guides had the power to informally enforce sociable play. Without the regulation of the formal pnp the staff actually had greater unrestricted power to enforce desirable behaviour as they saw fit.
It was wild west but sherif was superman.