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  #371  
Old 07-13-2026, 03:46 PM
cd288 cd288 is offline
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Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Classic play nice policy, or no pnp as Everquest existed for its first year
This seems like a pretty bad idea given the cohort of players that make up P99's most consistent player base lol
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  #372  
Old Yesterday, 01:35 PM
Zuranthium Zuranthium is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
This seems like a pretty bad idea given the cohort of players that make up P99's most consistent player base lol
What do you mean?
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  #373  
Old Yesterday, 02:42 PM
cd288 cd288 is offline
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If you had a scenario where you didn't have any PNP from launch because EQ didn't have one for several months post-launch, you'd have a ton of people who would just make the experience absolutely miserable for others. Intentional trains, kill stealing, camp stealing, scamming in trades, etc. would all be quite common.

The server would end up being low pop until the PNP turned on, which would be disappointing and rob people of getting to experience the fresh server from day 1.
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  #374  
Old Today, 01:00 PM
Jimjam Jimjam is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
If you had a scenario where you didn't have any PNP from launch because EQ didn't have one for several months post-launch, you'd have a ton of people who would just make the experience absolutely miserable for others. Intentional trains, kill stealing, camp stealing, scamming in trades, etc. would all be quite common.

The server would end up being low pop until the PNP turned on, which would be disappointing and rob people of getting to experience the fresh server from day 1.
Also, the idea there were no PnP at launch is flawed.

There was no formalised universal PnP. True. However, GMs and Guides had the power to informally enforce sociable play. Without the regulation of the formal pnp the staff actually had greater unrestricted power to enforce desirable behaviour as they saw fit.

It was wild west but sherif was superman.
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  #375  
Old Today, 02:42 PM
cd288 cd288 is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Also, the idea there were no PnP at launch is flawed.

There was no formalised universal PnP. True. However, GMs and Guides had the power to informally enforce sociable play. Without the regulation of the formal pnp the staff actually had greater unrestricted power to enforce desirable behaviour as they saw fit.

It was wild west but sherif was superman.
This is true. I was CSR on live in the classic era and it was basically server by server. There was a private site for people to submit their CSR shift logs and it had discussion forums where people would share how they'd been handling certain disputes on their server.

But it was totally dependent on who covered your server. Some GMs had different opinions on the degree of punishment for something, or whether there should even be a punishment for certain things.
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