Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 06-19-2026, 05:39 PM
Passenger Passenger is offline
Kobold


Join Date: Oct 2019
Posts: 191
Default Undertow Placeholder

On P99, Undertow in Kedge Keep can have a soothebrine/spinereef/squallsurge seahorse as a placeholder I believe. This is incorrect.

From a detailed Kedge Keep zone guide:
- https://web.archive.org/web/20000831...kedgekeep.html
Quote:
...
Pulling UNDERTOW (Common Drop - Blazing Wand: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Blaze, Magician only, HUM ERU HIE DEF GNM, Rare Drop - Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races) or his place holder is a fairly simple matter. Swim to the top of the Cathedral, and he will escort you back to your party. The Swirlspine Seahorse placeholder is level 49-51, and is actually more difficult to kill than Undertow. They both have a substantial amount of hitpoints, which can drag out the fight. It is a good idea to eliminate the wandering seahorse before you tackle Undertow, as he has a good chance of making his rounds during the inevitable long fight that will take place.
...
From Everlore entry for A Swirlspine Seahorse:
- https://web.archive.org/web/20010702...how&BID=142953
Quote:
Submited by: Ralanan On: 9/15/2000 6:11:04 AM
This creature is the place holder for named seahorse Undertow... make sure to stun this when it is low on health as it can complete heal just like it's swirlspine guardian brothers.
- https://web.archive.org/web/20010719...icID=500.topic
Quote:
JesterrSoulmagi
(6/14/01 8:37:26 pm)
Re: Suggestions on undertow

Myself and a 55 mage killed UT's swirlspine seahorse PH earlier. It summoned as well but if you just keep chain casting air pets on him till he's about 40% then nuke the HELL out of him with char or seukor's, he'll die before he gets a CH off and the air pets will bash and kick him also.

If your 60 and bring a chanter friend, you shouldn't have any trouble killing the swirlspine PH where most people get stuck and leave it up for weeks untill a patch. Just mala/tash then slow it, manna sieve and pet beats it down
This screenshot shows a swirlspine seahorse at Undertow's spawn point. The capture is from 2002, but the screenshot is from a series dating back to at least Oct2000.

- https://web.archive.org/web/20030825...tart=1&stop=20
Quote:
Silverblade the Enchanter
(12/7/02 4:04 am)
Re: Anyone interested in doing Kedge?

Oh if want help in kedge, just ask, even if it's jsut to show you round the zone and explain it [You must be logged in to view images. Log in or Register.]
Seriouslyt hats one of the best zones in game, adore it.
Almost soloed Phin the other day but, me being a dunce, I had cleared swirlspine PH for Undertow (so any mage 8 hours later would have chance to get Undertow) this popped a Guardian and I got a guardian add when I pulled Phin, doh. Oh well!
I don't know about Undertow's PH triggering a Swirlspine Guardian in Phinny's lair, but the above comment does indicate a swirlspine seahorse served as the PH well beyond P99's timeline.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:29 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.