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#11
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Comment from June 01, 2001 says
"ALLRIGHT - i've grown ill of all the misinformed folks out there... please allow me to explain why this item is one of the most useful items a wizard can have (yes i stated this in an earlier reply but i want it right up top in bold )... 1) The effect lowers fire and ice resists by 6 - zap yourself with it and you will see this to be true... any debuff that doesnt require your mana, and doesnt even require you to be still (you can use the effect while running, it wont be interrupted, it has zero cast time) - IS INVALUABLE" The person specifically states you can use it while running. Also, this comment from Sept 18, 2003 says: "JMTC. This staff is probably the most used item in the wizard ******** How so? Well.. at 65 I still use it to pull mobs while on the run. It is instant cast which makes all the difference in the world since you can "run by" pull. You dont have to stop. You just right click from inventory and the mob chases you. Very nice when you are on horseback etc.. and stopping just means a slow restart to a run, or you are in a hot spot with other nasty mobs and stopping to cast some agro getting spell will just put you in harms way longer than is good for you." They also mention you can run while pulling, meaning it's instant. Additionally, the patch notes don't say how long the cast time is. Can we find any evidence that this actually ever went through, considering comments after that date still talk about it being instant? Or can we find patch notes after this that state it was reverted to instant? | ||
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#12
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#13
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Quote:
https://everquest.allakhazam.com/db/...459&p=3#m15124 Quote:
__________________
Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 60 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | ||||
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#14
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It was instant cast and could be cast on the move:
Source: I used it to gather and quad wyverns in CS in late 2001. | ||
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#15
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I dont know, seems like some "trust me bro" post from individual players.
Patch notes seem pretty clear, as well as player comments about having to stop to use it. I looked forward up to 2003 and didnt find any patch notes reverting the change. I am curious if that quad kiting guide was written after that fact, being unaware of the flux staff changing to have a small cast time. | ||
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#16
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Quote:
Here is the list of patch notes I found for June 2000 Quote:
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Last edited by sammoHung; 04-22-2026 at 03:21 PM..
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#17
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But either it reverted or that comment was wrong. Plus, there is nothing clear, that I've found yet, saying it has a definitive cast time number. This could have been something added in, then taken right back out 2 weeks later, possibly after public backlash or unintended consequences. The question is when.
Not that it matters, we have a comment from June 2001, which is before the end of Velious, stating clearly that you can cast it while running. This is probably our best evidence for how it acted in the actual timeline unless we can find something else. So, worst case this would affect a new server that is still progressing through the natural game play where an undetermined cast time is added between June 15th 2000 and sometime on or before June 1st 2001. | ||
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#18
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Quote:
https://www.eqarchives.com/patch/view/2000-06-15-1 | |||
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#19
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The patch notes appear on allakhazam also, and they appear to be legit
https://everquest.allakhazam.com/his...es-2000-1.html | ||
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#20
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Quote:
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