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  #21  
Old 02-23-2026, 04:29 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by DanielStula [You must be logged in to view images. Log in or Register.]
There's something truly special about experiencing the game as it was in 1999it's like stepping back into a simpler, more immersive world. Do you think modern updates and graphics have taken away some of the game's original charm? Could returning to a pure, classic version actually enhance the experience for new players?
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  #22  
Old Yesterday, 03:28 PM
Hannibal Hannibal is offline
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I think Druid is tops for me.

I can be the healer/spot-healer, keep the group moving to new adventures, charm a bit (Kael, Chardok, & PoM are super fun to charm in), quadding pays the bills for exp and loot (Sentient Suits, PoM Forest to feed new folks a squire flower), everyone loves some PotG, and you can be a tree.

And if you are new player, it is 100% the class you should be picking. Dying is just awful in P99. You quickly get root/snare/gate/SoW and most deaths become avoidable with those.
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  #23  
Old Yesterday, 04:38 PM
bcbrown bcbrown is online now
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Quote:
Originally Posted by Hannibal [You must be logged in to view images. Log in or Register.]
and you can be a tree.
I love Treeform/Spirit of Oak, they're such nice spells. There's downsides though. Last month I was playing a druid alt when a couple people came into my camp and started pulling mobs. I sent them a nasty tell and they were like "dude we thought it was empty, you look like a tree" and we all had a good laugh at it.

I really enjoy the quality of life of having good runspeed, tracking, and foraging, so for me it's druid/ranger/bard. Not to mention levitate, invis, snare, some form of lull, some form of cc (root/mez). Not necessarily the most powerful classes but lots of fun to play.
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  #24  
Old Yesterday, 06:46 PM
Ennewi Ennewi is offline
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The original post is a testament to this game, even if backhanded. There are, what, 14 classes all told and approx 1/3rd received high marks, with 1/2 being approved of when including honorable mentions. My list would add up to be about the same, but with a somewhat different composition. How many other MMOs, or games in other genres, could boast those same numbers? DAoC and maybe a few others.
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  #25  
Old Today, 11:09 AM
kjs86z2 kjs86z2 is offline
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Quote:
Originally Posted by Hannibal [You must be logged in to view images. Log in or Register.]
I think Druid is tops for me.

I can be the healer/spot-healer, keep the group moving to new adventures, charm a bit (Kael, Chardok, & PoM are super fun to charm in), quadding pays the bills for exp and loot (Sentient Suits, PoM Forest to feed new folks a squire flower), everyone loves some PotG, and you can be a tree.

And if you are new player, it is 100% the class you should be picking. Dying is just awful in P99. You quickly get root/snare/gate/SoW and most deaths become avoidable with those.
and you can make it stop raining
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  #26  
Old Today, 11:19 AM
Cecily Cecily is online now
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I was so upset when I learned that spell wasn't a rain toggle.
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  #27  
Old Today, 11:20 AM
red_demonman red_demonman is offline
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Mages are actually really fun while leveling. Having a pet that can just flat out solo stuff and is super powerful is cool. Also being the only caster not having root and having to work around that lack of crowd control is a fun challenge.
Once you get to raiding though they are cucked and not as fun.
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  #28  
Old Today, 12:25 PM
kjs86z2 kjs86z2 is offline
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Quote:
Originally Posted by red_demonman [You must be logged in to view images. Log in or Register.]
Mages are actually really fun while leveling. Having a pet that can just flat out solo stuff and is super powerful is cool. Also being the only caster not having root and having to work around that lack of crowd control is a fun challenge.
Once you get to raiding though they are cucked and not as fun.
quad DA trainouts not fun?


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  #29  
Old Today, 02:31 PM
Hannibal Hannibal is offline
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I will admit there is a vast difference in "fun" for classes between raiding and grouping content. Raiding tends to cost you any form of autonomy, because at this point in the game the starategies are known and tested and barely ever change.

For grouping, I think MOST classes are a real adventure. I personally dislike playing non-casters, but I won't look down on someone enjoying the rogue life, I know folks have asked how I could possibly enjoy playing a support toon (I main Cleric/Druid).

Ennewi made an excellent point though, how awesome is it that this ancient turtle of a game has such a good balance that most classes are worthwhile?

Also: Not bashing on raiding. My experience is from a Druid, Necro, Cleric perspective and it just felt like a lot of "stare at the wall" time occurred. Maybe melee gets more exciting in raids? If so, that would even further boost the idea of how nicely balanced this game is for most classes finding a way to be "fun" to play!
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