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#21
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I know my viewpoint is skewed by highly geared monks, but I think monk would be a good choice for an all around single character. If you like charming, enchanters are excellent for both groups and solo here. | |||
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#22
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#23
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"When the going gets weird, the weird turn pro" -Hunter S. Thompson.
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#25
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#26
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#27
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Thanks for all the advices.
I'm now thorn betwen the shm and the SK. Druid was a contender but as I remember. They are just meh in group. Maybe I was wrong but my memories, but I've always felt the EXP was slow when I had one in my group. Chanter, bard, necro are all good class. But I've mained all 3 in raids on live and I would like something new. | ||
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#28
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Shamans do it better, SKs are lots of fun particularly if you like pulling/tanking.
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#29
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A shaman is a good duo partner for an Enchanter, Necro, Magician, Monk, Bard, Rogue, Warrior, Shadowknight, Paladin or Ranger. Shaman is a blast solo because they have the infinite mana glitch (cannibalize). They have a solid solo technique, and of all the solo artist classes: Shaman experience the least amount of deaths (by far.) As a matter of fact: I can't remember the last time I died on my Shaman that wasn't on a raid. (Even before Torpor: slowing / rooting / regen spells and bind wound are lifesavers). The entire time levelling my shaman, I employed the same technique. I used Drowsy ( I used drowsy until Turgur's upgrade) and tank the mob while meleeing. Occasional DoT or Nuke to finish off long fights. Bandage between fights. Cannibalize + Bandage starting at level 24. Pet starting at level 34. And that's it until 52-53 or so. Grab a Poison Wind Censer (~400-500p in EC tunnel), Silver Chitin Handwraps (~600p), some 5ac 55hp or 6ac 65hp rings (400p for a pair or 800p for a pair) and a set of banded and its off to the races. For under 1.5k plat, a Shaman can afford enough gear to last until raid level. | |||
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#30
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I feel like somehow everyone agreed that grouping necromancers were underrated to the point that they became overrated. It's weird because all of the individual spells are great, but somehow the total is much less than the sum of its parts:
My personal suggestion is Monk: it is a high energy class that can carry a group, but one that plays in a very different way, and it might be interesting for you, even if you know EQ well, because you have to learn all of the zones and spawn patterns to play it well. If you try to play other classes like an Enchanter/Bard, you'll probably just feel gimped.
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Raev | discord: raev9
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