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  #41  
Old 01-20-2026, 02:07 PM
cd288 cd288 is offline
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Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Well, at least there's hope now that Nilbog has fixed channeling [You must be logged in to view images. Log in or Register.] Maybe he'll knock all those bugs off the list in time for Green 2.0, and we'll actually get classic Enchanters (and classic Chardok)!
I feel like if you took every thread created on P99 and bet money that Loramin will eventually try and turn it into a "Enchanters aren't classic because I say so, depsite my being unable to provide any evidence on mechanics/coding!" thread, you'd probably make decent money.
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  #42  
Old 01-20-2026, 02:12 PM
Jimjam Jimjam is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
I feel like if you took every thread created on P99 and bet money that Loramin will eventually try and turn it into a "Enchanters aren't classic because I say so, depsite my being unable to provide any evidence on mechanics/coding!" thread, you'd probably make decent money.
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Originally Posted by Loramin
maybe so, but not as decent money as enchanters make due to unclassic mechanics/coding!
You tell ‘m Loramin!!
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  #43  
Old 01-20-2026, 02:16 PM
cd288 cd288 is offline
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I love that theyre making channeling more classic. I don't think this is going to have the effect people think on Enchanters specifically though.

If you're getting hit as an Enchanter, then you're not very good at soloing as an Enchanter. I don't even main one or play my alt Enchanter very consistently at all and I can't remember the last time I died.
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  #44  
Old 01-20-2026, 03:30 PM
Ekco Ekco is offline
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wait what are they changing to channeling? please god don't nerf wizzy rend robe channel kiting
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  #45  
Old 01-20-2026, 04:11 PM
sammoHung sammoHung is offline
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Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
wait what are they changing to channeling? please god don't nerf wizzy rend robe channel kiting
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From nilbog:
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Instead of one roll with a small penalty per hit, the classic formula rolls separately for each hit. This means getting hit multiple times while casting is harder to channel through.
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  #46  
Old 01-20-2026, 05:01 PM
sammoHung sammoHung is offline
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I have a feeling well see this is way overcranked in practice, but time will tell.

Currently: if you cast and get hit 6 times mid-cast, you get a penalty 6 times to your roll to succeed cast.

With patch: if you cast and get hit 6 times mid-cast, you have to win all 6 rolls to finish your cast.

I have a feeling casting while being hit will be literally impossible, depending on how many hits you take. Even a 1s cast won't matter, like color slant - lets say if your pet breaks and you've torched and hasted it - there's no way you're winning 4/4 rolls per quad attack.

Necro charming will be dead because of this. Screaming terror is a 2.5s cast. As it is, my necro loses like 1k HP on a bad charm break before a cast gets off.

Grats, Loramin!
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  #47  
Old 01-20-2026, 05:29 PM
loramin loramin is offline
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Quote:
Originally Posted by sammoHung [You must be logged in to view images. Log in or Register.]
I have a feeling well see this is way overcranked in practice, but time will tell.

Currently: if you cast and get hit 6 times mid-cast, you get a penalty 6 times to your roll to succeed cast.

With patch: if you cast and get hit 6 times mid-cast, you have to win all 6 rolls to finish your cast.

I have a feeling casting while being hit will be literally impossible, depending on how many hits you take. Even a 1s cast won't matter, like color slant - lets say if your pet breaks and you've torched and hasted it - there's no way you're winning 4/4 rolls per quad attack.

Necro charming will be dead because of this. Screaming terror is a 2.5s cast. As it is, my necro loses like 1k HP on a bad charm break before a cast gets off.

Grats, Loramin!
While I'm elated that P99 is getting more classic, I don't deserve any credit. The real heroes are the classic researchers who toiled to find the evidence ... and our all-volunteer dev team (mainly Nilbog in this case).

All I have ever done is bitch about charm being unclassic.
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  #48  
Old 01-20-2026, 05:42 PM
Ekco Ekco is offline
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alright, that doesn't sound like it will effect my favorite emergent game mechanic/exploit.

carry on, fuck enchanters(who don't cast c2 on me when i beg)
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  #49  
Old 01-20-2026, 06:23 PM
cd288 cd288 is offline
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Quote:
Originally Posted by sammoHung [You must be logged in to view images. Log in or Register.]
I have a feeling well see this is way overcranked in practice, but time will tell.

Currently: if you cast and get hit 6 times mid-cast, you get a penalty 6 times to your roll to succeed cast.

With patch: if you cast and get hit 6 times mid-cast, you have to win all 6 rolls to finish your cast.

I have a feeling casting while being hit will be literally impossible, depending on how many hits you take. Even a 1s cast won't matter, like color slant - lets say if your pet breaks and you've torched and hasted it - there's no way you're winning 4/4 rolls per quad attack.

Necro charming will be dead because of this. Screaming terror is a 2.5s cast. As it is, my necro loses like 1k HP on a bad charm break before a cast gets off.

Grats, Loramin!
In a dungeon yeah may be difficult for a Necro, but they do have FD so if Charm breaks just FD immediately and reset, no big deal.

Enchanters I guess on a technical basis the risk goes up for dungeon soloing, but anyone who is good with an Enchanter isn't getting hit on Charm breaks anyway.
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  #50  
Old 01-20-2026, 06:23 PM
cd288 cd288 is offline
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I do wonder how this would affect Shaman face tanking and soloing
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