Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #1  
Old 01-18-2026, 03:32 PM
Awsten_Tx Awsten_Tx is online now
Kobold


Join Date: May 2022
Posts: 167
Default Bow Procs Incorrectly Using Main Hand Weapon delay to determine proc chance

When firing a bow with a proc, it will use the weapon delay of the mainhand weapon to determine the chance of firing that proc.

Please see the video link below where a shadow knight with the wuoshi dropped Skydarkener, will proc basically every other shot, while using a weighted axe.

https://www.youtube.com/watch?v=B7CBmuLn4ds
Reply With Quote
  #2  
Old 01-18-2026, 04:06 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,704
Default

I think I see a problem with this, but before changing anything, is there any historical evidence of what should determine ranged procs?
Reply With Quote
  #3  
Old 01-18-2026, 05:03 PM
barda444 barda444 is offline
Decaying Skeleton


Join Date: May 2023
Posts: 2
Default

Forgot, but isn't bow damage bonus based on 2H? That needs to be looked at as well. NM https://project1999.com/forums/showt...=414463&page=7
Reply With Quote
  #4  
Old 01-18-2026, 05:21 PM
Awsten_Tx Awsten_Tx is online now
Kobold


Join Date: May 2022
Posts: 167
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I think I see a problem with this, but before changing anything, is there any historical evidence of what should determine ranged procs?
https://www.takproject.net/forums/in...-fiction.6631/

This is a really good thread regarding proc rates. Appears to follow same logic as melee weapons.
Reply With Quote
  #5  
Old 01-18-2026, 09:51 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,704
Default

Yep. Replicated this as an issue, will work on it.
Reply With Quote
  #6  
Old 01-18-2026, 10:11 PM
Awsten_Tx Awsten_Tx is online now
Kobold


Join Date: May 2022
Posts: 167
Default

We dont deserve you
Reply With Quote
  #7  
Old Today, 04:35 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,704
Default

Fixed, pending update
Reply With Quote
  #8  
Old Today, 05:06 PM
Belambic Belambic is offline
Orc


Join Date: Nov 2025
Posts: 34
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Fixed, pending update
Just curious, any timeline on when the update is going live? Or is it just "When it's ready", which I think is perfectly fine for an answer.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:04 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.