Project 1999

Go Back   Project 1999 > Class Discussions > Casters

Reply
 
Thread Tools Display Modes
  #11  
Old 01-13-2026, 06:49 PM
Crede Crede is offline
Planar Protector


Join Date: Oct 2013
Posts: 2,217
Default

Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
The fire pet is really nice for leveling with the torch focus. The extra HP makes all the difference. With good mob selection (they key is finding low blue cons, preferably ones with low HP for their level) you should be able to use one fire pet per mob, dismiss it when the mob gets low, and finish with a nuke. This avoids the 50% XP penalty from the pet and is very mana efficient. I was able to do this consistently on my Mage until level 50ish.

Alternatively, if you wanted to level alongside your friend it would be a great opportunity to level up a Cleric bot. Mage/Cleric is an extremely strong leveling duo and is dead simple to play (if anything some people might find it too boring because it's so easy). With decent twinking the Cleric can melee and tank well enough 1-40 to add DPS and level up the defense skills. After that you just get a max level pet, buff it to the gills, and keep it healed while it chainsaws through everything (Burnt Wood Staff on the Mage helps a lot 50+). The Mage brings tanking and damage, Cleric brings heals and CC. It's a less powerful but way more relaxed version of Ench/Cleric, and one that can easily level 1-60.
To sum up, clerics are OP. Best class
Reply With Quote
  #12  
Old 01-13-2026, 07:52 PM
loramin loramin is offline
Planar Protector

loramin's Avatar

Join Date: Jul 2013
Posts: 10,516
Default

Quote:
Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
How so, you need like 1-2 nukes to get full xp for fire pet. the ds just destroys them paired with torch focus hp boost. I only switched to earth at 55 because the mobs just had too much hp for DS to make as much of a difference.
Quote:
Originally Posted by Balimon [You must be logged in to view images. Log in or Register.]
I like that guide and I used to use it, and it's out of date. It's not that the water pet is bad, it's just that the DS or root is so much better. The DS's do not stack, and the fire pet's natural DS is always higher than what you can cast.



Personally I prefer the earth pet too, I love having root control and it's just so beefy. Playing with the fire pet is literally playing with fire you're always riding the edge with that guy. It's faster and riskier [You must be logged in to view images. Log in or Register.]
Exactly.

Plus, maybe I was fighting the wrong mobs or something, but I often found the fire pet wouldn't even last a full fight. I'd wind up having to recast the pet mid-fight, so by the end it'd be beat up (and I'd have to either summon yet another one, or go into the next fight with a damaged pet ... ensuring that I'd be summoning it's replacement even earlier). Or else I'd lose mana some other way (eg. nuking).

In contrast, my beefy earth pet almost always lasted until the mob was running, so I never needed more than one per fight (no nukes required).

But again, I think it has a lot more to do with what you are fighting ... I don't think any one pet is always best.
__________________

Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
Reply With Quote
  #13  
Old 01-13-2026, 08:57 PM
Botten Botten is offline
Planar Protector

Botten's Avatar

Join Date: Jul 2011
Posts: 2,984
Default

I think they said most classes with Spirit of the Wolf can solo an ice burrower. (Maybe not rogues - Edit: nope, apparently Rogues can do it too from reading.)

In fact watched recently a ranger and a warrior do it.
Last edited by Botten; 01-13-2026 at 09:01 PM..
Reply With Quote
  #14  
Old 01-13-2026, 09:07 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,201
Default

Quote:
Originally Posted by Botten [You must be logged in to view images. Log in or Register.]
I think they said most classes with Spirit of the Wolf can solo an ice burrower. (Maybe not rogues - Edit: nope, apparently Rogues can do it too from reading.)

In fact watched recently a ranger and a warrior do it.
Ice Burrower's don't summon, and run at normal speed. Every class should be able to kite them indefinately with Jboots and/or SoW Pots. Some classes would just take longer than others. Rogues could use archery to kill one, for example.
Reply With Quote
  #15  
Old Yesterday, 09:43 AM
kjs86z2 kjs86z2 is online now
Fire Giant


Join Date: Jun 2019
Posts: 706
Default

y tho
Reply With Quote
  #16  
Old Yesterday, 01:35 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,201
Default

Quote:
Originally Posted by kjs86z2 [You must be logged in to view images. Log in or Register.]
y tho
I agree lol. I killed an Ice Burrower on my Shaman once. Probably won't do it again. But people like finding weird things to do after years of playing on the same box.
Reply With Quote
  #17  
Old Yesterday, 02:15 PM
Kich867 Kich867 is offline
Fire Giant


Join Date: Aug 2014
Posts: 742
Default

Pretty sure these were supposed to be in the other thread.
Reply With Quote
  #18  
Old Yesterday, 09:53 PM
TheBlob TheBlob is offline
Kobold


Join Date: Sep 2011
Posts: 198
Default

It would seem so!
__________________
BLUE
Nadoom Battlemage (Archmage), Eolia Tournevent (57 Preserver), Momtaz (53 Disciple) & Dwaric McClerf (52 Vicar)

RED
Xeptna Stargaze (53 Channeler), Skraaa Katau (40 Shaman) & Ashnod the Uncaring (36 Cleric)
Reply With Quote
  #19  
Old Today, 12:09 AM
Snaggles Snaggles is offline
Planar Protector


Join Date: Jul 2011
Posts: 3,549
Default

If you use a coldain crossbow or similar it’s way better to just keep killing. There is a small range of levels mid 50’s on while camping a couple spawns where killing a pet makes sense, otherwise you will start the next fight with a damaged pet. It’s just more efficient to let the pet do most the work and clean up at the end when it’s running.
Reply With Quote
  #20  
Old Today, 03:11 PM
Zuranthium Zuranthium is offline
Planar Protector

Zuranthium's Avatar

Join Date: May 2011
Location: Plane of Mischief
Posts: 1,906
Default

Quote:
Originally Posted by Balimon [You must be logged in to view images. Log in or Register.]
Where did you read about water pets being best? They're literally the worst solo pet.
Water pet can definitely be the best if you're not doing pet resummoning. Fast health regen makes a big difference. Even besides that part, it's at least better than the air pet if not needing the stun to interrupt casters.
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:43 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.