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#1
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I tried soloing an Ice burrower a while ago, as a non-epic 60 Magician with focused water pet and Flowing Thought I. It felt like my standing mana regen wasn't going to be enough for the kill. Since the Ice burrower wasn't snared and its melee range is pretty big (I think), I had trouble doing the "sit down every tick" technique while running away from it. Instead, I ran a big distance and sat down while it was catching up to me. At one point, I ran too far away and discovered the leash mechanic making the mob lose aggro. After this attempt, I gave up and never tried again.
The most mana consuming part of the fight was the beginning, where the pet gets aggro real quick. I was wondering if magicians have big aggro spells that could help in the beginning. 1) What are the best Magician aggro spells? The wiki doesn't seem to display this data. Mana cost and casting time are also a consideration. 2) Has any Magician here soloed Ice burrowers? Are aggro spells a good idea, or should I just get more confident at the "sitting down on server tick" technique? Cheers!
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Nadoom Battlemage (Archmage), Eolia Tournevent (57 Preserver), Momtaz (53 Disciple) & Dwaric McClerf (52 Vicar) RED Xeptna Stargaze (53 Channeler), Skraaa Katau (40 Shaman) & Ashnod the Uncaring (36 Cleric) | ||
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#2
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Clickies/procs can be a great way to accomplish these marathon fights, as they do not require mana.
Bio orb would probably be your best bet agro-wise, but the 5 second cast time would cause you to get hit if the burrower isn't snared. Bio Orb + pet with a snare whip may work, but the snare whip will generate extra hate on procs. And if the bio orb blind does land, the pet will be attacked. So you would need multiple snare whips corpsed, and basically use all your mana for pet resummons. Having the clickie burnout pants would help save mana if the pet is dying multiple times. Taking a quick look at the mage spell list, I don't see anything offhand that would generate good hate for low mana. Mages mostly just have damage spells with regards to spells that land on enemies. https://youtu.be/-RZevG64Kj8?feature=shared - This is a video of a Mage soloing an Ice Burrower on P99. But they have Epic. An amusing thought I had was to use the Shield of Lava clickie robe on low level pets, and have the ice burrower slowly kill itself on the damage shield. But you would need a ton of summoning reagents. You'd probably need to have multiple corpses worth.
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Last edited by DeathsSilkyMist; Yesterday at 03:04 PM..
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#3
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I do sometimes use Gnoll Hide Lariats for long farming sessions but I find the 200 pp cost of the snare whips a bit prohibitive for pet sacrifice haha
I don't have the Burnout pants yet (but I do have the Shield of Lava robe) and first thought that they could be useful to generate aggro, but my pet would have to be on the Burrower's aggro list for the spell to generate aggro, so the burrower would be too close to cast such a long casting time spell. Concerning the idea of the DSed low level pets, it is indeed a fun idea haha but I'm wondering why especially low level? Just for the fun of it or do they have more hp per mana? Are there any (ideally) repeatable clickies other than Bioluminescent Orb that generate significant levels of aggro?
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Nadoom Battlemage (Archmage), Eolia Tournevent (57 Preserver), Momtaz (53 Disciple) & Dwaric McClerf (52 Vicar) RED Xeptna Stargaze (53 Channeler), Skraaa Katau (40 Shaman) & Ashnod the Uncaring (36 Cleric) | ||
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#4
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Math-wise I think a higher pet would have more HP per mana. Average hit for Ice Burrower is like 120. If the wiki is right Monster summoning 3 has 3200 HP minimum. So it would survive ~26 hits before dying for 400 mana. That is like 15 mana per hit. The level 8 earth pet would survive like 2 hits, so that would be 40 mana per hit. The higher level pet would do more DPS melee-wise before dying, so that is probably the better way to go. You just need to get better at not going beyond the leash range. It is doable once you get a feel for it. https://youtu.be/5fsvt1xfuqY?si=ayxQxvpcIhKbLkeW - this is a video of my shaman pet kiting an ice burrower for an hour without it leashing. https://wiki.project1999.com/Forlorn...of_Rolfron_Zek would probably be the best alternative to bio orb, but they only have 5 charges. Luckily they aren't lore and they can be recharged, so you could bring a bag or two of these.
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Last edited by DeathsSilkyMist; Yesterday at 07:35 PM..
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#5
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Lowest level malo line generates the same agro as the higher level. 60 mana,but its the best youll find.
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#6
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Interesting. I never thought to try soloing one on my mage. I don't think you really need to build aggro at all in this situation. There's a bug where when your pet dies it transfer all of its aggro to you, so I'm guessing that if you chain summon level 49 fire pets or Dyzils eventually you will build up a fair amount if aggro and that point start summoning water pets. You'll run out of mana eventually.
This is where the DS robe/BO pants/lava diamond clickies would be useful. But realistically if you make 20 muzzles and have BO pants you could get a lot of milage out the pets you do summon. After watching the video the mage only uses the epic pet on the initial pull, I think the 20 second cast time is prohibitive there. You'll notice she is using the BO pants and lava diamonds and as the fight goes along she holds aggro longer and longer per pet. If she had presummoned muzzles the fight would've been shorter as it's pretty easy to hand one off each time you summon.
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#7
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#8
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#9
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#10
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