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#11
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Griffin spawns in EC are tied to number of players <20 in zone. The more players, the higher the spawn rate.
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#12
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I still to this day don't like swimming in lake rathe because of the monster down there
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#13
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After a failed tradeskill combine, reusing any returned component/ingredient, such as a bottle when brewing, will increase the chances of another fail.
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#14
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Also, not sure if a superstition or not, but with tradeskills level up it feels like they do not happen randomly, but more in a sequentially grouped together manner (if that makes sense), so if you have a skill up, continue combining because there are more coming up in the next couple of combines.
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BLUE
Nadoom, Battlemage of the 60th Element Eolia Tournevent, Wanderer of the 55th Circle Dwaric McClerf, Vicar of the 51st Mass Momtaz Velocipede, Disciple of the 51st Trial RED Xeptna Stargaze, Evoker of the 54th Solstice Skraaa Katau, Shaman of the 40th Season Ashnod the Uncaring, Cleric of the 36th Sacrifice | ||
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#15
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Quote:
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Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 56 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | |||
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#16
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Quote:
Defo worked... Also who has combined a bunch of stuff in a toolbox when they used to be light or cheap (dont recall the reason we used em)? | |||
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