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  #51  
Old 12-17-2025, 05:51 PM
WarpathEQ WarpathEQ is offline
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Originally Posted by Kich867 [You must be logged in to view images. Log in or Register.]
Looool I tried the ry'gorr orc camp fuuuuck that XD. Fuckin 40 dudes walked through a wall and stone cold stunner'd me.
Haha I tried a little bit of that last night and yeah it was alright but lots of pathers and agro since walls aren't real outdoors. I went over to the giant fort and found it to be much more chill and similar difficulty. And the giants seemed to spawn faster than zone timer?
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  #52  
Old 12-17-2025, 06:00 PM
Kich867 Kich867 is offline
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Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
180pp/hr feels really low, even for a chill camp, when you could just hang out in OT/EC semi-afk and be getting regular 50-100pp tips for TLs.
Oh don't get me wrong, I know, but the point of the thread is chill camps. Sold lots of TL's, just don't feel like sitting in EC and spamming and responding to tells etc. etc.

It's nice to just throw a show on -> setup log parser to track exactly when they'll pop -> spend my 10 seconds pulling and AOE'ing them down and go back to watching stuff.

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Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
Yeah, one day you'll get nothing in four hours, another day you'll get four earrings in an hour. The EQ RNG giveth, and she taketh away.
See I think that's where I'm like, I guess I'm just skeptical that if you tracked it for 20 hours or something do you expect to make more than 200p/hour and if so by how much? This one is at least an easy camp it just feels shitty not getting anything for hours and if, on average, you get one like every 5-6 hours, then we're already very close to or below 180p/hour. Right? It's that thing of like, ok cool you camped an item for 40 hours, you sold it for 8000p, you still basically made 200p/hour. Obviously its different if you're, idk, camping something in seb and just from random shit that drops you're probably doing pretty alright besides the big ticket drops but I can't fkn do that as a wiz.

Uguk is an interesting option, maybe the barracks? If I recall there's a lot of monsters there, possible shot at a ghoulbane and whatnot. At 16m 30s respawns though, less than 4 spawns per hour, feels like they'd have to drop a lot of shit to offset that spawn timer.

Not sure if I'll be able to try these out tonight but will track and see how it goes when I do!
Last edited by Kich867; 12-17-2025 at 06:03 PM..
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  #53  
Old 12-17-2025, 06:40 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by Kich867 [You must be logged in to view images. Log in or Register.]
Good suggestion, I'm going to give the gob skull earring another shot maybe tonight, it just felt pretty bad blowing up that fort every ~7 minutes or so, seeing 16 spawns of the guy, and getting zero earrings after 4 hours.
Average price of Goblin Earring is like ~1.5k at best looking at both servers. If you average 1 earring every 5 hours, that's only a 300pp per hour camp, not including sell time.

I don't think goblin earring camp is as good in 2025. I did it back before Green launched, when Earrings were selling for 2-3k and there were more players/alts to sell to. The camp was more like ~500pp per hour back then.

Guard camps, CC Geos, or WL goos are probably on average going to be roughly as good, without the time to sell to players, and with more consistency.
Last edited by DeathsSilkyMist; 12-17-2025 at 06:43 PM..
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  #54  
Old 12-17-2025, 07:07 PM
Kich867 Kich867 is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Average price of Goblin Earring is like ~1.5k at best looking at both servers. If you average 1 earring every 5 hours, that's only a 300pp per hour camp, not including sell time.

I don't think goblin earring camp is as good in 2025. I did it back before Green launched, when Earrings were selling for 2-3k and there were more players/alts to sell to. The camp was more like ~500pp per hour back then.

Guard camps, CC Geos, or WL goos are probably on average going to be roughly as good, without the time to sell to players, and with more consistency.
Ah ok I was assuming 1k, wiki prices seemed to be about there for green.

I'm chillin at geos at the moment, didn't walk through the zoneline like a dumbass this time, seems like a very solid candidate for what I'm looking for so far. Only annoyance is they have slightly more than 1615hp sometimes so one sunstrike doesn't always kill.
Last edited by Kich867; 12-17-2025 at 07:15 PM..
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  #55  
Old 12-17-2025, 09:52 PM
loramin loramin is offline
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https://wiki.project1999.com/Treasure%20Hunting%20Guide makes it easy to check (Blue) item prices from a single page ... and it has lots of camp ideas too.
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  #56  
Old 12-17-2025, 09:53 PM
Snaggles Snaggles is offline
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Try out HK like I mentioned. Putting down 30 gold helmet humans in a pull is cathartically pleasing. 2 pulls an hour, about 500p. There are some easy AFK spots and it’s pure plat. Maybe even sling some TL’s for donations.
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  #57  
Old 12-18-2025, 09:48 AM
red_demonman red_demonman is offline
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Guild tag yourself <Dial a Port>, port people for plat.

Alternative: if you don't want to tag to that guild, sit in EC and set up GINA trigger for "port" then be first one to respond to port request.

Porting will beat out any plat farming methods.
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  #58  
Old 12-18-2025, 10:32 AM
Kich867 Kich867 is offline
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Tried out Geos last night, I probably got a bit lucky but in ~3ish hours I pulled in 1400 plat, I had to jumble some stuff and eat dinner through there so probably less active time and left the camp up a bit so I wasn't super optimal, would estimate this area at 500p/hr.

So far, clear winner of a camp. If they don't die to the initial nuke, can use a smaller cheaper one to follow up and finish it, only remote bit of finesse is to use the cheap nuke on the last one first so it doesn't flee down to the stalag terror and waste more mana / time.
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  #59  
Old 12-18-2025, 10:52 AM
kjs86z2 kjs86z2 is offline
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Quote:
Originally Posted by Kich867 [You must be logged in to view images. Log in or Register.]
Tried out Geos last night, I probably got a bit lucky but in ~3ish hours I pulled in 1400 plat, I had to jumble some stuff and eat dinner through there so probably less active time and left the camp up a bit so I wasn't super optimal, would estimate this area at 500p/hr.

So far, clear winner of a camp. If they don't die to the initial nuke, can use a smaller cheaper one to follow up and finish it, only remote bit of finesse is to use the cheap nuke on the last one first so it doesn't flee down to the stalag terror and waste more mana / time.
I'd prob do that + tag up DaP. You never know, especially during repops. There are some big tippers out there.
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  #60  
Old 12-18-2025, 03:26 PM
Goregasmic Goregasmic is offline
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Gobby earring is like 5% drop rate or whatever. It is bound to be swingy but good wiz camp.

Necrosis scarab summons and there's a 2 bug pull. You could root and camp out aggro. Pather also summons sometimes. Sounds like a hairy camp on a wiz and necrosis pop would lock you out. Anything in sebilis is bound to suck due to see invis frogs anyway.

Wizards don't have a lot of high money options. You don't have much CC and very mana reliant. Strengths are invis/IVU, strong AE game, burst damage, caster killers and ports.

I know back on live I 1shot winds of gelid (1260dd) the entire 2nd flood of ToFS. I'm sure there are a bunch of places where you could turn that into something lucrative depending on your style. Like warslick woods but maybe NK for highland lions or entire dungeon areas for bricks/FS whatever. That orc shaft in CC. Crystalline spider silks if those still sell. Geos in CC too like others have said. Sarnak fort for bracers. Droga would be the upper limit of what you could handle solo IIRC if you watch out for HT and maybe not pull 25 first try.

Like people already said you could quad wyverns/otters/suits for gems, pelts and vendor trash. If not you could also break easier camps like TBB, WR bags or SMR/hand in Lguk. Guano harvester, hand of the reaper. Droga ear/idol/skins. Nothing great but stuff that still has demand. Or long shots like staff of the dreaded gaze.

Port around for WC cap quest and AE for the drops. Or just port money, I never see wiz doing it but you got some good locations and TL to bind.

There's options, depends on how involved you want to be.
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