Another idea is Everfrost/Permafrost. You can quad (triple really, since it's a three-spawn) the ice giants if you can catch all three spawns open. You'll want a couple of tink bags to hold the FS weapons between runs to the Barb vendor at the ruined temple. You'll also probably have to bind in EF and port out to bank unless you have Halas faction, because you'll get weighed down quickly by all the gold. Ice giant toes can be sold for 40-50pp a pop for Wort pots. This is a solid cash camp but you'll have to play off-peak to find all three spawns open.
If the ice giants are taken you can try farming ore in Perma. Go deep inside and Fetter a few different goblins at the end of several corridors, then run/gate to entrance and sit. Wait until root breaks and you should have a massive train headed your way that you can AOE down. You will definitely need a couple of tinks bags for this as well because the ore is super heavy.
These camps are both technically viable on a Wiz, but even if you can make them work you'll quickly wish you were playing a Mage instead. For max pp/hr and lowest APM, I think a Wiz is best off either rotating between WC/EC and OT and selling TLs, camping AC and selling JBoot MQs, or learning how to efficiently camp Gob Skull Earring in Warslik's.
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