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Originally Posted by WarpathEQ
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would be cool, although probably a technical challenge to have the illusions delivered as consumables instead of being instantly cast on you, especially since people often turn in multiple parts back to back meaning some of the illusion outcomes are wasted immediately (either did not take hold or overrode a different one). Not gonna lie I did enjoy a good 20 minutes of flying around Overthere as an IMP before it was time to leave the zone and head back to more farming. Would have been way cooler to farm as an IMP when I got back to my spot.
I think the rare drop rates were intentional as the potential prizes were beefed up quite a bit from last year (actual gear is available, and in some rare cases stuff that people will use long term i.e. +20sv all monk ring)
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Yes - in addition to what you mentioned, the illusions also present potential gameplay issues. Changing your race in the game via the illusions can cause unintended consequences, such as being killed by guards for being that race.
We also did beef up the rewards a bit. Not giving away specifics, but there were over 75 items added into the randomness. Last year's prizes were the glowing scroll, which you then had to petition and ask a GM for a pre-hate item. Lots of feedback on that and from a CSR standpoint, it was difficult to get those rewards passed out and the rarity was very high on those.
But noted on the suggestions - we are always trying to improve for the next. If you noticed, our event chat was all in yellow this time instead of in shout/ooc, so we do learn!