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#91
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In the offhand? While the attack is really nice, 15/25 is worse than 13/21 so the CoL is generally considered an upgrade outside hover-swapping.
I’d speculate on MH and general combos but they are just hunches and I’m certain to get spiked hard by those who actually play the class [You must be logged in to view images. Log in or Register.]. I still need to do some more ranger parse combos. Maybe next week. | ||
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#92
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To celebrate getting a Swiftblade of Zek and completing my tunnelquest weapon collection, I did some parses. I had three goals: 1) Determine if SBoZ is an upgrade over Fellspine's Tail, and get a sense of the ranking of my weapons; 2) Try to see if there's any scenarios where comparing a low-level target (Bloodmaw) against a raid-level target (Shady Swashbuckler) results in a different order in the rankings; 3) Investigate whether the Call of Fire proc rate is different from weapon procs.
First I did some short parses with all my weapons against Shady to get a lay of the land Code:
Weapon, time in seconds, DPS, hit % bfg no disc 95 29.48 72.06% bfg with disc 101 44.91 71.62% fellspine 96 23.51 67.66% rev whip 93 23.55 71.36% swarmcaller 95 16.43 61.70% wurmy 86 21.31 65.79% zek 90 23.01 66.87% Next I ran some longer parses against Bloodmaw. I was running 9 minute parses because I didn't want Call of Fire to fade; I'll get to procs in a bit. For the rest of the parses I'm showing both time in minutes and time in seconds. Code:
bloodmaw_bfg_disc 0:02:06 126 102.23 88.27% bloodmaw_bfg_no_disc 0:08:49 529 72.36 89.74% bloodmaw_fellspine 0:09:48 588 59.80 94.59% bloodmaw_fellspine2 0:09:02 542 63.26 94.79% bloodmaw_infestation 0:09:02 542 68.53 95.12% bloodmaw_rev_whip 0:08:18 498 63.08 97.90% bloodmaw_wurmy 0:09:29 569 65.75 95.13% bloodmaw_zek 0:07:22 442 74.49 93.70% Next I went back to Shady for some longer fights. They're still super short, but I can't quite kill Shady without in-fight healing, which would obviously throw off the DPS calculations without careful data cleaning. For both SBoZ and Fellspine's Tail I forgot to buff with Greater Wolf Form for parse 2. Code:
shady_fellspine 0:01:28 88 24.82 83.41%
shady_fellspine2 0:02:02 122 20.21 82.62%
shady_fellspine3 0:01:47 107 20.02 83.71%
shady_fellspine4 0:01:41 101 21.21 82.35%
shady_fellspine5 0:01:17 77 21.40 78.97%
0:08:15 495 21.38 82.31%
shady_zek 0:01:01 61 25.72 78.29%
shady_zek2 0:02:03 123 22.99 83.79%
shady_zek3 0:01:43 103 26.85 81.89%
shady_zek4 0:01:40 100 29.76 87.28%
shady_zek5 0:01:04 64 21.41 78.29%
0:07:31 451 25.52 82.59%
One question I was curious about was if Call of Fire procs at a similar rate to weapon procs. I had about 143 dex. This table shows the total Call of Fire per weapon-set with Procs-Per-Minute, plus the weapon-specific procs for the Fellspine and Infestation Code:
bloodmaw_bfg_disc 2 0.95 bloodmaw_bfg_no_disc 7 0.79 bloodmaw_fellspine 25 2.55 10 1.02 bloodmaw_fellspine2 28 3.09 20 2.21 bloodmaw_infestation 28 3.09 12 1.32 bloodmaw_rev_whip 13 1.56 bloodmaw_wurmy 25 2.63 bloodmaw_zek 12 1.62 Total excluding BFG 131 2.47 Conclusions: * When compared to tunnel weapons, BFG is really good even without Trueshot * Swiftblade of Zek is a clear upgrade over my other weapons * At 50-100pp, Fellspine's Tail is a great value * Excluding procs, Infestation and Revultant Whip are comparable to Fellspine's Tail * Call of Fire procs more often than weapon procs, perhaps 50% more | ||
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#93
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Great stuff!
I used a BFG and Zek blade a long time, it’s a solid setup depending on what you need (and if the thing is rooted/fleeing or not). Plus as you showed, it’s more than a meme…with a little luck you can surprise people. I need use Call of Fire more. With a 2h and the jolt mana it seems like no brainer if the thing won’t kill you instantly on a flip (blue cons). | ||
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Last edited by Snaggles; 10-27-2025 at 08:21 PM..
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#94
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Good work, nice to see all the options side by side. Too bad the planks are pretty much dried out.
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Also: Why did Call of fire proc less on rev whip and SBOZ if other weapons have similar delay? Wurmy was in the 20s bracket even though it has like 2.5x the delay. Just bad rng? | |||
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Last edited by Goregasmic; 10-27-2025 at 09:11 PM..
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#95
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#96
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#97
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Planks aren’t cheap but if someone really loves their ranger it’s a great tool at any price (it’s not like buying Beads at least). Casually geared it will at least double your dps and even with all the tricks is still a 30% ish boost. There are just some fights that you will never bump.
Did you use Tolan arrows, bcbrown? Fletching to be able to make 8’s is really nice. It’s about the same dps bump as Avatar. My best parse with Avatar has been 117dps on Velk. | ||
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Last edited by Snaggles; 10-28-2025 at 12:49 AM..
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#98
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#99
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Yeah I've thought about windsaber but according to the comments that thing is a ~1% drop rate in a difficult camp. Gonna pull a ripkozo here and say it is probably faster and less of a hassle to just get a war bow of rallos zek or a bow of the destroyer, settle for a huntsman or buy exquisite. Haven't really ran the numbers on bows, haven't been bowing much outside of pulls or being in trouble. | |||
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#100
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I have a Dagarn bow but it’s really only good for a few things; I kill Lucan with it since every hit is pretty much damage bonus-only. I expect it would be great for PVP or other very short fights. The best mix of ratio and damage bonus are the Exquisite/Priceless/Primal bows. The War Bow of RZ has 180 range and an aggro proc; I expect due to the speed while more efficient per shot it’s less dps. Similar to a Windstriker. That’s really the spread of bows…fast under the current 2h damage bonus deliver dps but no sustainability. Slow ones efficiency but poor dps; I expect a Windstriker will put down the most damage in a longer time period since arrows are finite. With a shaker and raid buffs Ive done 40-45dps on a glimmer drake or Zlexak with Tolan arrows and an Exquisite. About 90 on a glimmer with Trueshot. In limited testing I’ve never seen the Dagarn pop 100 dps but testing it is a literal pain so I can’t be certain. | ||||
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