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Old 10-08-2025, 02:53 AM
Jimjam Jimjam is offline
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Join Date: Jul 2013
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Very interesting. We had an earlier thread which seemed to show that ac mainly moved hits from the highest possible value to the lowest value (suggesting counts min + max should be about the same, but these hit distributions don’t replicate that finding.

Did you ensure melee skills like defence were capped before capturing your data?

How do these results compare to your calculator? Are there any other explanations for the similarities between the two ‘high’ ac values results, eg by 55 raw ac the mob’s attack is already squelched?
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