![]() |
|
|
|
#1
|
||||
|
Quote:
Verant feared and hated tradeskills, especially initially, so they made them difficult (and largely pointless). For instance, want to blacksmith as a Barbarian in classic? Get ready to run to Qeynos every time, because the molds are in Halas, but the ore is there. I think they saw the Grobb/Oggok split as being similar. If it's any consolation, according to this bug thread, https://www.project1999.com/forums/s...d.php?t=425636, Barbarians shouldn't get all the alchemy components either, until September 2000 (ie. almost the end of the server).
__________________
Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
|
#2
|
|||
|
Even if you tradeskill in freeport it isn't uncommon to have to run to 2 zones and often 3 just to get all the mats.
How difficult was it to have a tradeskill quarter/market or have more than one merchant carrying molds/sketches/ores/clay/whatever. It is so infuriating for no valid reason that I felt is was just downright disrespectful of players. I suffered through shawl 7 and next time I'm just farming the 60k for a choker of the wretched, that's like 1/10th of the time required. | ||
![]() |
|
|