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  #1  
Old 08-26-2011, 06:37 AM
Arshis Arshis is offline
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Item Loot – Why not have it in for the first 7months or however long it was in for during Classic if you’re going to go for a classic feel leave it in for a short period. I remember being level 40 cleric with nothing but leather and tidbits of bronze on. It defiantly made for interesting gameplay dynamics when your main tanks wear garbage. Also note people didn’t bind rush like crazy until they removed the one item loot.

Coin – Leave it in.

XP Deaths - Leave it in, even when XP deaths were removed it just caused people to find clever ways to exp other players. Which in turn I think caused people to whine more when they took an exp death because they were rooted or jumped on while in the middle of an encounter.

I'm surprised there are so many sissies in this thread.
  #2  
Old 08-26-2011, 06:48 AM
Tamiah2011 Tamiah2011 is offline
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Quote:
Originally Posted by Arshis [You must be logged in to view images. Log in or Register.]
Item Loot – Why not have it in for the first 7months or however long it was in for during Classic if you’re going to go for a classic feel leave it in for a short period. I remember being level 40 cleric with nothing but leather and tidbits of bronze on. It defiantly made for interesting gameplay dynamics when your main tanks wear garbage. Also note people didn’t bind rush like crazy until they removed the one item loot.

Coin – Leave it in.

XP Deaths - Leave it in, even when XP deaths were removed it just caused people to find clever ways to exp other players. Which in turn I think caused people to whine more when they took an exp death because they were rooted or jumped on while in the middle of an encounter.

I'm surprised there are so many sissies in this thread.



This Poster is right on!!! LIke it
  #3  
Old 08-26-2011, 07:02 AM
Bardalicious Bardalicious is offline
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Quote:
Originally Posted by Arshis [You must be logged in to view images. Log in or Register.]
Item Loot – Why not have it in for the first 7months or however long it was in for during Classic if you’re going to go for a classic feel leave it in for a short period.
What server are you referring to? Because Rallos Zek had item loot all the way til sometime after LDoN, and was only taken out because of augments being able to make everything no drop.

I really believe people are over-exaggerating how negatively item loot will affect the server. It added quite a bit of fun to PVP when you could spend time working towards the goal of having a set of nodrop quest / obscure gear. Aside from the fact that you could bag your important pieces when you knew you would die, you could also pull off any +HP items to kill yourself as well.

You just had to learn the system and adapt to it, as is the case with any set of rules.
  #4  
Old 08-26-2011, 11:54 AM
vinx vinx is offline
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Quote:
Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
What server are you referring to? Because Rallos Zek had item loot all the way til sometime after LDoN, and was only taken out because of augments being able to make everything no drop.
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  #5  
Old 08-26-2011, 12:14 PM
Buhbuh Buhbuh is offline
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It was funny back then that no one ever had a fully geared NToV toon deleveled. That recommended shit didn't come until later on. Imagine that 2hs from Vulak on someone at 20 or 30, even 40? Jesus.
  #6  
Old 08-26-2011, 01:26 PM
Harrison Harrison is offline
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Quote:
Originally Posted by Buhbuh [You must be logged in to view images. Log in or Register.]
It was funny back then that no one ever had a fully geared NToV toon deleveled. That recommended shit didn't come until later on. Imagine that 2hs from Vulak on someone at 20 or 30, even 40? Jesus.
That's why they fixed that exploit.

Your stats got dropped when you deleveled too.
  #7  
Old 08-26-2011, 01:28 PM
Macken Macken is offline
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they didn't fix the "exploit"

They just stopped repeating the ideas that weren't very good.

In other words, they had the intelligence to learn what works and what doesn't


The more you know....
  #8  
Old 08-26-2011, 01:31 PM
Bardalicious Bardalicious is offline
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Quote:
Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
That's why they fixed that exploit.

Your stats got dropped when you deleveled too.
The only thing I believe they had nerfed was your skills. They put in a hard cap to prevent a level 20 rogue, for example, having 250 points in backstab after deleveling.

As far as stats from items, they remained the same as long as they didnt have rec/req levels, though having capped skills reduced defense and attack and such.
  #9  
Old 08-26-2011, 01:58 PM
Harrison Harrison is offline
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Quote:
Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
The only thing I believe they had nerfed was your skills. They put in a hard cap to prevent a level 20 rogue, for example, having 250 points in backstab after deleveling.

As far as stats from items, they remained the same as long as they didnt have rec/req levels, though having capped skills reduced defense and attack and such.
That's what I meant. Stats from items remained the same until their rec/req system.
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