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Old 08-19-2025, 07:22 AM
lronhubbard lronhubbard is offline
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Join Date: Jan 2023
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Quote:
Originally Posted by SorenVC [You must be logged in to view images. Log in or Register.]
No I didn't know about /corpse. But I still feel it would be better if you didn't have to recover your corpse. Just seems like a big inconvenience but forces you to play careful. It's a bit hardcore. I understand you old familiar players like it though.
Complaining isn't going to change anything. I highly doubt any one who wants the authentic EverQuest experience would advocate for a change to the death mechanics. I prefer to lose my stuff when I die. It makes me think about every encounter before I engage. It's Risk vs Reward. If there is no risk where is the reward?

Have you ever played Diablo (Original) or Diablo 2? Same mechanic. Die, spawn corpse at death point, corpse has your inventory/equipment. Both are great games.

Not all, but most new games have no risk therefore there is little to no reward to the experience; in my opinion.
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